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Sketch analysis
Matthew
OS Professional, Developers, User Group Leader Posts: 26 PRO
is there functionality for checking the validity of a sketch? In the other systems I've used they either allow you to analyze a sketch prior to using it to create 3D geometry or provide feedback when the sketch is not complete. I've looked for this in the system but have not found it so far. Any help would be appreciated.
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Best Answer
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andrew_troup Member, Mentor Posts: 1,584 ✭✭✭✭✭There is currently feedback as to whether a sketch is closed: when you connect the last entity, the enclosed area becomes shaded.
Otherwise, there is an indication when you try to create a particular feature type from a deficient or unsuitable sketch. The resulting edit dialog will have a red title, and hovering over that title brings up a description of why the feature failed.1
Answers
Otherwise, there is an indication when you try to create a particular feature type from a deficient or unsuitable sketch. The resulting edit dialog will have a red title, and hovering over that title brings up a description of why the feature failed.
and we can check the closed and open sketch as @ andrew_troup explained.
Twitter: @onshapetricks & @babart1977
Very helpful, thanks. I thought that was what you probably meant, but your explanation and illustration is better than mine would have been.
I use "chain select" in the same way, in Solidworks, because it stops at any gaps, but if there's only one, (as you point out) it travels both ways to get to it and masks it.
Sometimes I create a temporary break in an easily repaired entity elsewhere, in such cases, to promote it to a 2-gap case..
The easiest way (on the face of it) would be to delete a straight line and later recreate it between the endpoints of adjacent entities, but there's obviously the risk that the line chosen has the single gap at one end.
This situation is not only confusing (no promotion to a 2-gap case), but line deletion may lose information (the repaired line may not overlie the original).
So I generally make my temp gap by sketching a circle *within* an entity, then trim away the segment within the circle, then the circle itself.
ON EDIT: in the case of gaps where the entities either side are at a pronounced angle to each other, it seems to me emmett's method (vs "chain select") has the advantage of widening the apparent gap, if the offset is to the outside of the bend. If not, it's just a matter of moving the cursor so the offset is to the side which exaggerates the gap.