Welcome to the Onshape forum! Ask questions and join in the discussions about everything Onshape.

First time visiting? Here are some places to start:
  1. Looking for a certain topic? Check out the categories filter or use Search (upper right).
  2. Need support? Ask a question to our Community Support category.
  3. Please submit support tickets for bugs but you can request improvements in the Product Feedback category.
  4. Be respectful, on topic and if you see a problem, Flag it.

If you would like to contact our Community Manager personally, feel free to send a private message or an email.

Newbie Question: Extrude in Edit Sketch mode vs. Extrude in normal mode?

john_smith077john_smith077 Member Posts: 175 ✭✭✭
edited January 2016 in Community Support
Hello

Please my I ask some naive questions:

Is there any difference between Extruding in Edit Sketch mode or normal (/Part?) mode - How come you can do Extrude (and Revolve) in both menus and does it matter which you use?

Many thanks


P.S. To be honest, I'm still slightly hazy about several of the core concepts in CAD/Onshape.

If you can humour me, it would be *extremely* helpful to me, to have some loose/layman speak  definition of terms. [Aside: Overly precise technical definitions only seem to confuse me!]

So a "Sketch" is a collection of "stuff" - 2D stuff - that can then be Extruded to create a 3D "Part".

The 2D stuff in a Sketch might consist of: 
- Points (that may or may not be joined to form 'vertices' between two edges) 
- Edges (i.e. straight lines between two points/vertices)  
- Shapes (i.e. collections of Edges) appear in Edit Sketch mode as: 
     - Lines, Rectangles, Circles, Arcs, Polygons, Spline curves, Text

- Some shapes in a Sketch are Closed Shapes (i.e. a 2D collection of lines that totally enclose a space. Loosely: Where a collection of lines go back to where they started.)

A "Part" is where one or more shapes has been extruded into 3D.

An "Assembly" is a collection of Parts.

- Shapes can be 'parametric' meaning roughly: they are built up in a hierarchy of data variables (called Constraints), many of which depend on each other, so any of them can easily be changed at a later date without destroying the integrity of design of the the whole Part... [something like that??].       
  
A "Feature" is... erm, something that has been done to a 2D parametric Shape? [Am I close?]

OK, I give up. I told you I needed a Glossary! 

Best Answer

Answers

  • _Ðave__Ðave_ Member, Developers Posts: 712 ✭✭✭✭
    Lets say that you have two circles in a sketch. if you extrude while still in sketch edit mode you will extrude both circles.
    If sketch edit mode is turned off and you extrude you can choose one or both circles to extrude. HTH
  • john_smith077john_smith077 Member Posts: 175 ✭✭✭
    _Dave_ said:
    Lets say that you have two circles in a sketch. if you extrude while still in sketch edit mode you will extrude both circles.
    If sketch edit mode is turned off and you extrude you can choose one or both circles to extrude. HTH
    Thanks - I find it slightly strange that extrude is even part of a Sketch...  :^/ 
  • _Ðave__Ðave_ Member, Developers Posts: 712 ✭✭✭✭
    You can also extrude a face of an existing part. otherwise you would need some geometry to define your extrude.
  • michael3424michael3424 Member Posts: 688 ✭✭✭✭
    Would it help to think of an extrusion as the transition between a sketch and a 3D part?
  • john_smith077john_smith077 Member Posts: 175 ✭✭✭
    edited January 2016
    OK I'll try. When I get stuck, I do always search for answers both in the forum and elsewhere. I have also found re-watching one or two of the beginner's videos is quite helpful. Some of them are so fast that it's almost impossible to take it all in 1st time around...   But there is a limit to how much time I can throw at all this!

Sign In or Register to comment.