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Better direct editing
caradon
OS Professional, Mentor Posts: 300 PRO
As much as I like the behavior of direct editing in Onshape, I can't help but feel direct editing is underplayed.
I think it should get a more prominent role. Especially with regard to working on imported geometry.
Things I would like to see:
What do you think?
Dries
I think it should get a more prominent role. Especially with regard to working on imported geometry.
Things I would like to see:
- A history-free direct editing environment. Note that history-free doesn't mean you can't parametrize models. If I can save a version after initial upload of a 'dumb model' and save a version after some edits, then why would I need a history (of many times arbitrary features)? I think the history is a hindrance when doing early concepting work and design reviews. Especially when non-CAD experts are involved and using Onshape too.
- More intelligent direct editing tools. Not just offsets, not just absolute translations/rotations. I want to (re)specify diameters. I want to translate faces upto or with an offset relative to other faces. I want to rotate faces at an angle relative to other faces.
- More robust direct editing behavior. Being able to cope with geometrically more challenging conditions. E.g. Onshape direct editing can't reapply conic fillets. In Fusion 360, direct editing (I tested Draft and Replace face) is able to handle curvature continuous fillets.
What do you think?
Dries
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Comments
I think Onshape needs to support both modes. Fusion 360 has both modes. Solid Edge and NX too.
For me it's not SpaceClaim or SolidWorks. It's SpaceClaim AND SolidWorks. Both approaches have value in different situations.
One of the great appeals of Onshape (for me) is to get many stakeholders involved in the early stages of design. Let's be clear: give a history-based model to non-CAD experts to make changes and you will probably get a cr*p feature tree.
Dries
Replace face with/without offset is a great feature. However, its application and usefulness is not intuitive or clear to the novice/occasional user. Even in SolidWorks, Replace face is awkwardly misunderstood/unknown. So far, Onshape doesn't do a much better job in making it more accessible. So replace face, as an alternative to 'translate upto', doesn't fly from a usability point of view.
My ideal direct editing workflow:
Just a single badass graphical direct manipulation tool (read: triad).
For pure direct editing -especially on imported geometry- I would love a more graphical manipulation tool. And not necessarily a recorded history.
IMHO.
I was hoping to release (branch) a version of the engineering design for manufacturing and hopefully strip out all the parametrics and leave them with only geometry. Just give them the geometry and a limited set of change tools (direct modeling). Hopefully this would be adequate for them to control their processes and get things made by controlling a very simple model using simple tools vs. understanding design intent and a parametric model.
On the flip side, when version 2 of the product comes down the path, it would be nice to (merge) these changes back into the engineering branch for further design improvements.
This would truly be one dataset that represents a product throughout it's life.
Seems like engineering wants robust models that change easily and manufacturing wants models that are stable and predictable. These are 2 different things and is the reason why the current system isn't working very well.
Looking for the next thing,
Exactly.
I truly believe the greatest enabler for Onshape's success is the ability to draw in people who currently aren't using CAD at all and get them engaged in manipulating 3D design data.
For those users, the Onshape (creation) experience should be like sketching, doodling. It should be completely self-explanatory, simple, quick, no frills, usable.
Onshape should be a delight to use, even for occasional users. If it scares them off, Onshape will be dead in the water for them. In my company the proof of the pudding is exactly this: getting traditionally CAD-agnostic people to use Onshape to get better/faster/clearer results.
And then you also need the hardcore CAD functionality for power users.
Not an easy exercise for Onshape, I imagine...
This is just my opinion. I'm interested to know more people's view on this...
Dries
Get into education and have those students push the tool into design departments, workshops...
Dries
Dries
No, here is the reality for 3D CAD doodling. Every system on the market can do this. Every single one. We have a new start last month and he has been modelling up some concepts in SolidWorks. It is interesting for me to see his approach - extrude/sweep/blend...then a lot of direct face or direct body moves. This is conceptual modelling. Of course some do it better than others but once you have even a basic understanding or a CAD system you can do "lego block" conceptualising. Therein lies the issue.
I have worked with a lot of designers, engineers, marketing, CEO level people over the years and I can count on the fingers of one hand the number who actually want to use 3D CAD for actually making edits or creating. I think it is one of the great myths generated by tech savvy media that everyone wants to be a maker/creator/designer etc. What they want is to contribute to the process but they do not want to actually sit down and use this stuff.
There will always be people who want to learn a new skill, or to tinker with a new piece of software. Everyone here comes into that category. But out there in the everyday world most people just don't care. Ask yourself this, if you like music or a particular tune do you learn an instrument to play it or download a track? Every industry has its consumers and its creators, and I think that is a good thing. We all have different skills and often the best ideas result from conversations or simply watching something. How many times have you as a designer been astonished at the insight a totally non techie person might have on your new product project? I know I have, many many times.
So I just dont see the market for a low cost or free "anyone can use it system. There is a market for a system that opens any file format and lets you take off dimensions, section, save out different file types etc.
I probably come over as negative on this but I'm not. Nobody is more enthusiastic about 3D CAD than me (my first 3D CAD was ROMULUS 30 yrs ago) but I talk to businesses every day and the feedback I get is "why would I want to learn all that when I can get it done?".
Some people want to do this, but most don't. In the same way some like growing vegetables and some prefer to just buy in a supermarket. 3D CAD and 3D Printing are full of vendors trying to push this fiction that everyone wants to use it. They don't.
so if Onshape wants to get students and faculty using the product they need to promote it and nothing does that better than hard cash or paid opportunities.