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How do I stop a revolution from colliding with a locking mechanism only when that mechanism is out.

So I was working on a moving game console in onshape and wanted it to flip open and close. So I wanted to make a locking mechanism and whenever the locking mechanism was on the base would ignore it and just keep going

everything I have tried won't stop this and I was wondering if there was a way to prevent something from moving only if something is blocking its way?

Answers

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