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Improvements to Onshape - November 21, 2025

mlaflecheCADmlaflecheCAD Member, Onshape Employees, Developers Posts: 195 image
edited November 21 in New in Onshape

This update brings new CAD and Simulation tools, multiple improvements to Drawings, new appearance options for Render Studio Advanced, and expanded collaboration with Onshape Enterprise users with the all new Slack connection!

CAD

DYNAMIC SUPPRESSION

Create logical expressions to determine when a feature should be suppressed or unsuppressed. Dynamic suppression can also be used in configurations.

https://onshape.wistia.com/medias/ua8b4n1gqo


ANGULAR VELOCITY LOAD (CENTRIFUGAL LOAD)

Support for applying Angular velocity loads in Simulation, enabling centrifugal force analysis on rotating components.

https://onshape.wistia.com/medias/cosxjbwuor


SHOW MAX/MIN SIMULATION VALUES

Simulation plots for Linear static simulations can now highlight maximum and minimum result values directly on the model for faster interpretation.  

https://onshape.wistia.com/medias/upgh4emwm3


GRAPHICS PREFERENCES

New Graphics preferences in the Camera and render options menu let you set line width, shininess, specular color, and field of view. These options are especially useful for surface modeling. Preferences persist across all documents and can be reset to their default values.

https://onshape.wistia.com/medias/q1lxhg2re1


LEVEL OF DETAIL IMPROVEMENTS TO GRAPHICS

If the level of detail of a part at a specific zoom level requires representation at a higher level of detail, and that higher level of detail is not available, it will be generated on demand, resulting in improved graphics without a reduction in performance.

https://onshape.wistia.com/medias/ki7r4iryje


DRAWINGS

VIEW ROTATION AND ALIGNMENT CHANGES

The Rotate view functionality has been moved to a right-click submenu where users can specify horizontal or vertical rotation by selecting geometry from the view. A new Align views option allows users to align views to one another through a right-click menu, with the ability to specify vertical or horizontal alignment.

https://onshape.wistia.com/medias/ykz9flzdgq


DRIVING DIMENSIONS SUPPORT FOR TOLERANCE, PRECISION, AND OTHER PROPERTIES

Driving dimensions in Drawings now support custom decimal precision, tolerances, and Format painter formatting for faster, consistent detailing.

https://onshape.wistia.com/medias/10hka4b9kk


SKETCHER INFERENCING

Sketching in drawings now includes inferencing to help align and snap geometry more accurately.

https://onshape.wistia.com/medias/vag7swf1ny



DATA MANAGEMENT

WARNING WHEN DRAWINGS REUSE INSTANCE PART NUMBER AND ONLY ONE IS SELECTED FOR OBSOLETION

A warning is displayed when only one of several items sharing the same reused part number is marked obsolete. The items must also be created as part of the same Release candidate in order for this notification to appear when creating the Obsolete candidate.

https://onshape.wistia.com/medias/g3dmjemt3e


COLLABORATION

SLACK INTEGRATION FOR ONSHAPE ENTERPRISE

Slack integration with Onshape Enterprise allows for Release candidates, Tasks, and Comments to be bi-directionally shared, so information flows to where team members work. Slack commands can be used to view the top 20 most recent documents and the top 10 most recent task lists directly from Slack.

https://onshape.wistia.com/medias/ttwd5nh2a8


RENDER STUDIO

AXF APPEARANCES FOR RENDER STUDIO ADVANCED

Adds support for AxF measured materials, enabling physically accurate scanned appearances to be applied to Render Studio models. 

https://onshape.wistia.com/medias/hu6lnylg5x
To learn more about AxF files and samples, go to https://www.xrite.com/axf

NAVIGATION SPEED IMPROVEMENTS

Improved pan, zoom, and rotate performance in Render Studio, especially in scenes containing a large number of instances (1000's).

https://onshape.wistia.com/medias/ym9ylgu5sx



MOBILE

SNAP CAD TO REAL GEOMETRY IN AR VIEW

AR View now supports snapping CAD geometry to real-world features to improve alignment when overlaying designs on physical objects.

https://onshape.wistia.com/medias/utnrsmn1m4


LEARNING CENTER IMPROVEMENTS

INTRODUCTION TO ONSHAPE ASSEMBLIES

The Learning Center now features the Introduction to Onshape Assemblies course where you can master the essentials of Onshape Assemblies. Explore the Onshape mates that bring assemblies to life by defining their degrees of freedom. Discover how to easily position and adjust assembly components with the intuitive triad manipulator. Reinforce your knowledge through hands-on exercises that help you master positioning, mating, and structuring assemblies.



Please take a moment to try out these new features and improvements and leave your comments below. For a detailed list of all the changes in this update, please see the changelog.

Remember: The updates listed here are now live for all users when creating new Documents. Over the next few days, these features will also be available in Documents created before this update.  Mobile app interface updates occur via the Apple App store or Google Play store and happen in the days following the update.

Regards,
Mike LaFleche   @mlaflecheCAD
Tagged:

Comments

  • Derek_Van_Allen_BDDerek_Van_Allen_BD Member Posts: 349 PRO

    Dynamic suppression is gonna come in real handy. Been waiting for that for awhile. It's on the list with dynamic ranges for configuration variables.

  • john_mcclaryjohn_mcclary Member, Developers Posts: 3,988 PRO

    Dynamic Suppression and all the drawing improvements look great!

  • Caden_ArmstrongCaden_Armstrong Member Posts: 342 PRO
    edited November 21

    Dynamic suppression is going to open up some interesting workflows. You can set suppression using a variable, which means that you can use up stream features to control down stream features. Like a measured variable output could control the suppression of a later feature.

    www.smartbenchsoftware.com --- fs.place --- Renaissance
    Custom FeatureScript and Onshape Integrated Applications
  • S1monS1mon Member Posts: 3,708 PRO

    Dynamic suppression multiplies the power of Onshape configurations - very exciting.

    I can check this myself, but does view alignment work between views that are technically unrelated - like two different parts or configs of a part, or a part and an assembly?

    Slack integration is great. More integrations like this (Google Chat, MS Teams, etc.) will be necessary to hit the majority of potential companies out there, but Slack is probably the best place to start.

    Graphics preferences solves some issues which have been frustrating for many many years. Hopefully being able to make some lines super lightweight will also go into drawing mode at some point. The lower limit there is artificially too thick for my tastes.

    Interesting to see angular velocity re-appear. I know it was introduced recently, but it magically got pulled and now it's back.

    Rendering, drawing constraints, and view improvements are very welcome.

    In the change log, there's this item: "New Explore Onshape (Free, Trial and Discovery plans)". I did some digging on the web site and can't figure out what's new here.

    Simon Gatrall | Product Development Specialist | Open For Work

  • MoognusMoognus Member Posts: 1 EDU

    Would it be possible to add a "Save Preset" option for the Graphical Preferences? Great update, love the dynamic suppressions!

  • robert_stilesrobert_stiles Member Posts: 149 PRO

    DYNAMIC SUPPRESSION…. This is a big one for us.
    Thankyou

  • S1monS1mon Member Posts: 3,708 PRO

    In playing around with the new Graphics Preferences, some observations:

    If you have tangent lines set to phantom, the line width control doesn't do anything, which is frustrating (a bug in my mind). With the regular "tangent edges visible" set, the line width affects the tangent edges.

    If you really want to kill the specular highlights, set the "shininess" to 1% AND set the highlight color to something dark. With some subtle tweaks of the highlight color you can get some really nice soft smooth lighting.

    I'd really love to see some better materials and realtime HDRI lighting in the browser without needing to resort to Render Studio. I know this is possible. Here's a link to a share of a Plasticity model.

    I'm very happy to finally be able to set FOV in Onshape. This improvement request from 2015 can finally be retired.

    Simon Gatrall | Product Development Specialist | Open For Work

  • aeromorrisonaeromorrison Member Posts: 72 PRO

    All of these updates look solid and I can't wait to try them out. Dynamic Suppression looks amazing, and I'm happy to see some of the interesting graphics controls. I can seen Onshape progressively becoming a very solid technical illustration tool. With a few small wrapping features, things like assembly instruction illustrations and sequences are within easy reach. Couple this with the cloud architecture, publications, etc. and we're very quickly opening up a whole new domain of use cases.

  • adrian_vlzkzadrian_vlzkz Member, pcbaevp Posts: 300 PRO
    edited November 21
    Adrian V. | Onshape Ambassador
    CAD Engineering Manager
  • aeromorrisonaeromorrison Member Posts: 72 PRO

    The change log also shows, "Support import of PVZ files". This one is a big deal for me! Thank you Onshape!

    I'm testing it now.

  • CaptianOatmealCaptianOatmeal Member Posts: 6 ✭✭

    You spoil us. The improvements to tellesation and graphics are huge. Thanks for another great update!

    The next step would be to integrate the shininess and specular color into appearances, and add features like roughness. Super basic on the fly rendering within part studios and assemblies would really help with some of the industrial design work I do.

    Thanks again.

  • marci_van_dortmarci_van_dort Member Posts: 13

    Dynamic suppression is a game changer, so excited about it!

    she/her

  • GregBrownGregBrown Member, Onshape Employees, csevp, pcbaevp Posts: 363 image

    Thanks for the feedback and suggestions (as always) @S1mon - we've been looking forward to expanding some of the possibilities regarding graphics. It remains a focus…

    And if by "something dark" you mean #000000 then yes that's the ultimate specular highlight killer :)

  • S1monS1mon Member Posts: 3,708 PRO

    @GregBrown In this case, I was alluding to grays that are close to black, but with a slight warm or cool caste depending on the colors of the model. I did try Black #000000, but that, as you say completely kills the highlights. I'm sure that there are cases where that would be helpful.

    Simon Gatrall | Product Development Specialist | Open For Work

  • christopher_dziubachristopher_dziuba Member Posts: 105 ✭✭✭

    If my wife wasn't sleeping, and I mean this from the bottom of my heart, I would have SCREAMED out my chest in excitement over Dynamic suppression !!!!! I have wanted this since month 1 of using onshape, and it has been at the top of my list since.

    Onshape team holy mother of God! I love you! Marry Me!

  • ken_xuken_xu Member Posts: 12 PRO

    dynamic suppression just make configuration even better, great update.

  • EvanReeseEvanReese Member, Mentor Posts: 2,657 PRO

    Dynamic suppression and field of view are two I've wanted for a long time and they both look like great implementations!

    Evan Reese
    The Onsherpa | Reach peak Onshape productivity
    www.theonsherpa.com
  • troy_ostrandertroy_ostrander Member Posts: 25 ✭✭

    Hi there, Where is a link to LEARNING CENTER IMPROVEMENTS >
    INTRODUCTION TO ONSHAPE ASSEMBLIES?

  • MDesignMDesign Member Posts: 1,238 PRO
    edited 5:07AM
    image.png

    Hmmm…. kinda liking the graphics customization. got kind of an anodized look going on.

    Question: Shouldn't the shininess scale be the other way. if I want to make something 100% shiny I'd think the reflection would grow, would it not?

  • eric_pestyeric_pesty Member, pcbaevp Posts: 2,438 PRO

    Yeah I'm not sure what "shininess" is supposed to mean in this case…

    It sort of makes sense if it's the opposite of roughness where more shiny means more a "point" reflection, but it also seems to get brighter at low values, which doesn't make sense…

    Maybe it's a combined slider that cranks up the brightness as the the reflection gets more diffuse?

    I think I like it best at really low value but with a dark highlight (like a 444444)

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