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Radial mate connectors
jon_smirl
Member Posts: 15 ✭✭✭✭
I can't figure out how to make a pie and then have the pieces of the pie expand out radially on mate connectors. My goal is to allow an exploded view of the object. Can this be done? I need a mate connector down the centerline of the piece but there is none. Can this work on a round shell (ie no tip of the pie piece to work with)?
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Best Answer
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@malay_kumar You are right. Good catch. I tried that and it did not work, but I was trying to select the origin in the feature tree instead of in the graphics window.
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Answers
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add your mate connectors to the sketch in the part studio, you may need a construction line for this, then link the new mate connector to the part you want it to go with.0
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EDIT: As malay pointed out, you can place mate connectors at the origin in assemblies. No need to create the hack part I mention below...
Working with non-part entities in Assemblies is not implemented yet. (You want to move your parts relative to some center point.)
You can hack around this by creating a small part to be at the center.
Once you have that, for each direction you want to explode you can attach a mate connector to the "center" and a mate connector to the exploding part, aligned in the direction you want. This will work even with no pie 'tip'.
So if you have 5 pie pieces, you will have 5 mate connectors attached to the "center" part, each rotated to face the direction you want, and 1 mate connector each for the pie pieces.
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I was able to get this working by creating mate connectors in part studio along the axis I needed. I was trying to do it in the assembly and it is is not possible to do there without having previously creating the mates in the part studio.0
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On your slider mate you could set limits.0
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Mate connector can be defined using the assembly origin. That should work in this case.0
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@malay_kumar You are right. Good catch. I tried that and it did not work, but I was trying to select the origin in the feature tree instead of in the graphics window.
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