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How to make this a solid?

gary_piengary_pien Member Posts: 14 ✭✭
edited February 2017 in Community Support
I'm trying to make a solid, 3-dimensional triangular wedge. I'm not sure how to turn my sketch into a solid, since extruding a triangle would make an object that has the "same" thickness down the axis. Rather, I'm trying to make it taper to a point.



Any suggestions or advice?

Best Answer

  • gary_piengary_pien Member Posts: 14 ✭✭
    Answer ✓
    Actually I found my answer lol! I have to loft the end triangle towards the vanishing point in the center.

Answers

  • gary_piengary_pien Member Posts: 14 ✭✭
    Answer ✓
    Actually I found my answer lol! I have to loft the end triangle towards the vanishing point in the center.
  • PrachiPrachi Member, OS Professional Posts: 262 ✭✭✭
    make 2 triangular extruded shapes overlapping and use a Boolean intersect.
  • billy2billy2 Member, OS Professional, Mentor, Developers, User Group Leader Posts: 2,068 PRO
    I think I'd extrude one triangle:



    cut with another one:


    feature tree:

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