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Beams: Triming / Coping an Angle to Angle profile
marten_hutchison
Member Posts: 29 EDU
I'm having a hard time understanding how to get an angle profile to trim and cope into another angle profile i.e. building a box frame. I also tried mitres but I got strange results. An example file would be great.
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Best Answers
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NeilCooke Moderator, Onshape Employees Posts: 5,724OK the reason the second set was flipping was because you were selecting edges from different sketches. Hide all sketches except Sketch2 and try again.
The second issue is the cross beams not trimming - must be a bug I will have to look into it.Senior Director, Technical Services, EMEA5 -
marten_hutchison Member Posts: 29 EDUPunchline: Trim & Cope works with dissimilar cross section materials, thin material trimmed against thick, but not equal thicknesses. If the materials are equal flange thickness then its iffy whether the script will figure out how to do the trim.0
Answers
I was getting slightly quirky behavior. On the first beam set I selected all 4 edges on one side, and it appropriately turned all of them to face inward. I tried the same thing on the opposite side and the 4 edges wouldn't behave the same way. I tried various combinations of selecting other edges but got mixed results.
I also tried all combinations of Mitred ends, Coped ends, Trimmed ends, but never appeared to get satisfactory results other than the first beam set which is mitered.
There's two tabs with differing attempts at creating a frame.
Its still great software and my go to as my Fusion skills stagnate.
https://cad.onshape.com/documents/ad433d189aa3542c517c5201/w/fb9da18fc09e9bc3f911afbf/e/ed84d52c6fec8046b8bfeff2
The second issue is the cross beams not trimming - must be a bug I will have to look into it.
However the coping isn't working, sort of. I did manage to get one end of a mid piece to cope on one end but not the other using the Cope and Trim commands. I think its because the software doesn't acknowledge the radiused edge of the angle, its looking for a plane.
Oh and the ability to make an array of bolt holes in the angle and then apply it to three pieces all in one extrude command - ROCKS.