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Slow (tectonic) performance with new Nvidia 1050 Ti
bill_daniels
Member Posts: 278 ✭✭✭
So, things were getting a little slow with my old Quadro 4000 so I popped $160 for a new 1050 Ti. Of course,with a new card, I upgraded the driver to the latest one. Now the system streams HD video without a hitch, plays video games at high frame rates, and web paged just pop onto the screen.
However, Onshape is almost frozen. The following result is the same with Chrome, Opera and FireFox - what gives?
Your browser is compatible with Onshape
However, Onshape is almost frozen. The following result is the same with Chrome, Opera and FireFox - what gives?
Your browser is compatible with Onshape
User agent
Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/61.0.3163.91 Safari/537.36
Core WebGL
Float textures
Anisotropic texture filtering
32-bit indices
GL renderer
Google SwiftShader
GL vendor
Google Inc.
Overall performance*
Measured triangles per second
0.1 million
Measured lines per second
0.6 million
*For information on graphics performance, visit: Graphics Performance Recommendations
WebSocket connection
Location
Englewood, United States
Onshape server region
us-west-2
Expected server region
0
Answers
Can you hit some other WebGL tests on the net? I'm suspecting that performance will be bad as well. Are you using the native NVIDIA drivers or the ones with your distro? I think your comment above says that you are using the native drivers.
I would look at this article, specifically the mention of the proprietary drivers PPA: https://delightlylinux.wordpress.com/2017/06/17/the-gtx-1050-sc-and-linux-what-can-you-expect/
See if those drivers help. You should be getting more than 100 million triangles/sec in the test above.
-John
Browser
WebGL and extensions
Renderer
Performance check
WebSockets
Geographical data
How does Onshape perform with the new card now?