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Skeleton driven assemblies: creating families of parts and assemblies .
My idea is to create a master assembly where I only put the sketches defining the general geometry and then snapping on these sketches the adaptive parts I modeled separately. These parts must be able to adapt to the skeleton using geometrical drivers making it possible to combine parametrization and positioning.
The modeling of compatible parts is a bit tedious, but once they are ready, the process is very intuitive and it’s like dressing up a manikin. Back in school, I was able to do exactly this using a software called TopSolid (https://www.youtube.com/watch?v=jA-q3W7Fc2o).
Thank you for your time!