Welcome to the Onshape forum! Ask questions and join in the discussions about everything Onshape.

First time visiting? Here are some places to start:
  1. Looking for a certain topic? Check out the categories filter or use Search (upper right).
  2. Need support? Ask a question to our Community Support category.
  3. Please submit support tickets for bugs but you can request improvements in the Product Feedback category.
  4. Be respectful, on topic and if you see a problem, Flag it.

If you would like to contact our Community Manager personally, feel free to send a private message or an email.

Disable weird / annoying selections of hidden parts / faces

RyanAveryRyanAvery Member Posts: 93 EDU
edited April 2018 in Community Support
I right click a face (to serve as a plane) and click new sketch. I draw a rectangle using no lines or features from that face. 

Then I draw another rectangle inside that rectangle. Now there are two areas that I can select. 

When I click in the outer rectangle to select it, instead of selecting it, it selects the boolean intersection of my sketch with some other hidden lines that I did not "Use" in this sketch. 

All these weird / random / useless areas are selectable even though I didnt click the line and hit "Use" and even though the part that they come from isn't even visible. This seems like a pretty big bug, and I'm not sure how to disable it. Is there any way to disable this or get around it? Or some sort of FS to disable it? 













«1

Answers

  • RyanAveryRyanAvery Member Posts: 93 EDU
    edited April 2018
    In the last picture, I "roll to" right after sketch 14. 
    Then I hide all parts and sketches. 
    Then I make sketch 14 visible. 
    Then I use extrude tool and hover a portion of sketch 14. 
    Instead of highlighting that portion of sketch 14, it highlights that portion of sketch 14 intersection booleaned with some other shape that is not visible and not even included in the sketch. 
    This "auto intersection boolean your selection with invisible shapes" is what I would like to disable. 
  • MBartlett21MBartlett21 Member, OS Professional, Developers Posts: 2,045 ✭✭✭✭✭
    @RyanAvery
    It selects regions if you sketch on a face rather than a plane
    Select the sketch in the feature tree to select the sketch region you're wanting
    mb - draftsman - also FS author: View FeatureScripts
    IR for AS/NZS 1100
  • RyanAveryRyanAvery Member Posts: 93 EDU
    Is there a way to right click a face and do "new sketch from plane on this face" ? 
  • MBartlett21MBartlett21 Member, OS Professional, Developers Posts: 2,045 ✭✭✭✭✭
    No
    mb - draftsman - also FS author: View FeatureScripts
    IR for AS/NZS 1100
  • MBartlett21MBartlett21 Member, OS Professional, Developers Posts: 2,045 ✭✭✭✭✭
    @RyanAvery

    If you edit a sketch you can click the Extrude feature in the toolbar. This might make it a bit easier 
    mb - draftsman - also FS author: View FeatureScripts
    IR for AS/NZS 1100
  • RyanAveryRyanAvery Member Posts: 93 EDU
    I'm not sure what you mean. I use shift+e to extrude once I select areas...
  • MBartlett21MBartlett21 Member, OS Professional, Developers Posts: 2,045 ✭✭✭✭✭
    @RyanAvery
    Don't select areas before you extrude from inside the sketch.
    mb - draftsman - also FS author: View FeatureScripts
    IR for AS/NZS 1100
  • RyanAveryRyanAvery Member Posts: 93 EDU
    So extrude first, then select the areas? That makes a difference? 
  • MBartlett21MBartlett21 Member, OS Professional, Developers Posts: 2,045 ✭✭✭✭✭
    When you are editing the sketch, use Extrude then. Don't select any areas before you Extrude. It should automatically select the area 
    mb - draftsman - also FS author: View FeatureScripts
    IR for AS/NZS 1100
  • RyanAveryRyanAvery Member Posts: 93 EDU
    When you are editing the sketch, use Extrude then. Don't select any areas before you Extrude. It should automatically select the area 
    this makes no difference, i'm not sure what your on about.
  • owen_sparksowen_sparks Member, Developers Posts: 2,660 PRO
    edited April 2018
    You can either close the sketch and then select extrude, or select extrude whilst you still have the sketch open.

    In a similar way you can select sketch regions to extrude by clicking on the model viewing area of the screen, or select the whole sketch by clicking it in the feature tree.  Personally I'm not keen on selecting the whole sketch as it's more prone to introducing errors if you add to the sketch later, but that's just personal preference.

    Owen S.
    Business Systems and Configuration Controller
    HWM-Water Ltd
  • 3dcad3dcad Member, OS Professional, Mentor Posts: 2,475 PRO
    I'm on same boat with @owen_sparks I rarely select whole sketch to extrude since one sketch can serve many extrudes and keep editing easier and feature list shorter.

    @RyanAvery
    Everything you create into single part studio should be somehow related to each other, so it's likely that you really wan't to be able to use existing geometry to create new. If you have stuff that are not related, then create another ps and put them there. This way you get the best performance and assembly is the place where parts become a product.
    I thought of this because I don't recognize the problem you described.


    //rami
  • owen_sparksowen_sparks Member, Developers Posts: 2,660 PRO
    edited April 2018
    I'm beginning to change my tune on this issue.

    I noticed @lana using this property as intended in one of her help posts.

    Consider this example.



    The workflow:-
    Sketch rectangle on plane
    Extrude rectangle to make blue part
    New sketch on face of extrude
    Extrude 2 to make grey part.

    Note there is only a single line on sketch 2.  The sketch region is being inferred automatically and is actually pretty clever.  I'm pretty sure I've wasted loads of time projecting the perimeters of geometry onto sketches when OS would have happily worked it out for itself. 

    What is annoying is these inferences being made to parts/sketches that are hidden.  It'd be great to be able to filter those out when they're not helpful.

    "LEVERAGE the POWER of Inferred Sketch Regions, anywhere, and on any device.
    [OS_InfomercialMode/Off] 

    Cheers,

    Owen S.
    Business Systems and Configuration Controller
    HWM-Water Ltd
  • 3dcad3dcad Member, OS Professional, Mentor Posts: 2,475 PRO
    So it should be some sort of hotkey, when pressed ignore hidden geometry on selection - or vice versa. That would be familiar from other cad(ish) software..
    //rami
  • konstantin_shiriazdanovkonstantin_shiriazdanov Member Posts: 1,221 ✭✭✭✭✭
    3dcad said:
    So it should be some sort of hotkey, when pressed ignore hidden geometry on selection - or vice versa. That would be familiar from other cad(ish) software..
    I remember at least one thread about this silent face projection into the sketch, and I still think checkbox in sketch dialog to project face contour requared.
  • 3dcad3dcad Member, OS Professional, Mentor Posts: 2,475 PRO
    +1 for checkbox instead of hotkey, but so that it can be freely toggled on/off without breaking any constraints.
    //rami
  • owen_sparksowen_sparks Member, Developers Posts: 2,660 PRO
    The Onshape folks are going to be shouting at their monitors in the morning.  There are only three of us online talking about this and already we have three different ways we'd like to implement it  :p
    Business Systems and Configuration Controller
    HWM-Water Ltd
  • RyanAveryRyanAvery Member Posts: 93 EDU
    3dcad said:
    I'm on same boat with @owen_sparks I rarely select whole sketch to extrude since one sketch can serve many extrudes and keep editing easier and feature list shorter.

    @RyanAvery
    Everything you create into single part studio should be somehow related to each other, so it's likely that you really wan't to be able to use existing geometry to create new. If you have stuff that are not related, then create another ps and put them there. This way you get the best performance and assembly is the place where parts become a product.
    I thought of this because I don't recognize the problem you described.


    I put everything in one part studio. 
    I start buy putting ~20 variables at the top, then I make the entire design (last one was 300 parts) in the same studio. 
    Then I change the variables to get things looking the way I want. 
    This is because I don't know, for instance, when I start designing a cabinet how much I want the upper lip to hang over the cabinet. 
    So I design the entire thing with variables that I can change so that when I'm done I can just tweak the variables and have the entire thing regenerate. 
  • owen_sparksowen_sparks Member, Developers Posts: 2,660 PRO
    @RyanAvery, that sounds good.  Do you like cold weather?  If so  @3dcad, are you in need of another designer?
    Business Systems and Configuration Controller
    HWM-Water Ltd
  • 3dcad3dcad Member, OS Professional, Mentor Posts: 2,475 PRO
     :) 
    //rami
  • 3dcad3dcad Member, OS Professional, Mentor Posts: 2,475 PRO
    @RyanAvery
    Have you already put your vote on global parameters? =)
    //rami
  • RyanAveryRyanAvery Member Posts: 93 EDU
    No but I don't think I would use that anyway. I never really make separate parts. 
  • 3dcad3dcad Member, OS Professional, Mentor Posts: 2,475 PRO
    @RyanAvery
    I'm in furniture design also and I used to make single solids (ie. not create separate parts) with Solid Edge and Alibre, since it was too slow to first create separate parts and then add one by one to create assembly using three mates for each part :s  
     
    With Onshape, I strongly suggest learning to use full potential of parts, assemblies, BOM (cut list), render etc.. It will serve you in many ways, you can do collision detection if you create hinges, slides etc. with real limits. Of course it's also nice to see a photo of new product before ordering any material =) 

    And when you have modeled each part separate (they can still be in same part studio), you have real manufacturing data and it is possible to add part numbers and other data properly - this is needed when expanding same parts to other collections and aiming for productive manufacturing.
    //rami
  • lanalana Onshape Employees Posts: 704
    @owen_sparks
    Thank you for paying attention :smile: . Making noise about inconveniences of this functionality is a good thing - we'll have to improve its usability.
  • RyanAveryRyanAvery Member Posts: 93 EDU
    I'm beginning to change my tune on this issue.

    I noticed @lana using this property as intended in one of her help posts.

    Consider this example.



    The workflow:-
    Sketch rectangle on plane
    Extrude rectangle to make blue part
    New sketch on face of extrude
    Extrude 2 to make grey part.

    Note there is only a single line on sketch 2.  The sketch region is being inferred automatically and is actually pretty clever.  I'm pretty sure I've wasted loads of time projecting the perimeters of geometry onto sketches when OS would have happily worked it out for itself. 

    What is annoying is these inferences being made to parts/sketches that are hidden.  It'd be great to be able to filter those out when they're not helpful.

    "LEVERAGE the POWER of Inferred Sketch Regions, anywhere, and on any device.
    [OS_InfomercialMode/Off] 

    Cheers,

    Owen S.
    When you change the distance of the vertical line from the edge of extrude one via a variable and the project regenerates, how will the project pick the correct region to extrude for extrude 2 if you are, at the time of regeneration, showing all parts vs hiding all parts? Or would the info about what was / was not shown at the time that the extrude was made be used in the regeneration? 
  • Jake_RosenfeldJake_Rosenfeld Moderator, Onshape Employees, Developers Posts: 1,646
    @RyanAvery

    Part regeneration is independent of part visibility status.  When you make a dimension between that vertical line and some other piece of geometry, the dimension will reference the selected geometry whether it is visible or not.  In the same way, sketch inferencing has nothing to do with the visibility of the part you are sketching on.  If you click a planar part face to sketch on, its geometry will be inference into the sketch no matter whether that part is visible or not.

    As a workaround for your initial trouble, to sketch on a face's plane without pulling in the face as an inference, you can first create an offset plane off the face (with 0 offset), then sketch on the plane rather than the face.
    https://cad.onshape.com/help/Content/cplane.htm
    Jake Rosenfeld - Modeling Team
  • RyanAveryRyanAvery Member Posts: 93 EDU
    Yes but the visibility is what he was talking about 
  • Jake_RosenfeldJake_Rosenfeld Moderator, Onshape Employees, Developers Posts: 1,646
    Sorry, I misread your answer and didn't realize you were commenting on his suggestion.

    Thanks for clarifying!
    Jake Rosenfeld - Modeling Team
  • viktor_solenoidviktor_solenoid Member Posts: 12
    I would LOVE to have an option for turning this "feature" off. An offset plane won't work in the most situations. I just opened a ticket thinking it's a bug and they've showed me a workaround for my particular case, but I had this issue so many times that I really want to see it fixed.
  • Jake_RosenfeldJake_Rosenfeld Moderator, Onshape Employees, Developers Posts: 1,646
    @viktor_solenoid

    A 0-distance offset plane as the selection for the sketch plane should always disable sketch inferencing (as a workaround for now).  What situations are you imagining where it wouldn't work?
    Jake Rosenfeld - Modeling Team
Sign In or Register to comment.