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In assembly, pause all relations, move a part, then resume relations
RyanAvery
Member Posts: 93 EDU
I have a gear rack connected to a gear connected to a gear connected to another gear rack. When I finish setting up all the relations, the first gear rack jumps to 1/2 through its full range of travel while the second gear rack is at its starting range of travel. I need to be able to move my first gear rack back by 1/2 its travel but doing so will cause the second to be at -1/2 its range of travel. I want to pause all the relations, move my first gear rack to its starting point, then resume the relations.
I have no idea why the first rack jumps forward by 1/2 its travel when I make the final rack and pinion but it does, and I'd like to fix this.
The left side of the two racks are on the same plane until I make the final rack/pinion relation between the smaller rack and the gear seen on the left here, at which point the longer rack goes from being at the same starting point as the smaller rack to where it is now, which is offset from the smaller rack by roughly the size of the smaller rack.
I have no idea why the first rack jumps forward by 1/2 its travel when I make the final rack and pinion but it does, and I'd like to fix this.
The left side of the two racks are on the same plane until I make the final rack/pinion relation between the smaller rack and the gear seen on the left here, at which point the longer rack goes from being at the same starting point as the smaller rack to where it is now, which is offset from the smaller rack by roughly the size of the smaller rack.
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Best Answer
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RyanAvery Member Posts: 93 EDUJake_Rosenfeld said:
I've since solved it a different way and now it is working correctly so you can ignore this thread.0
Answers
Would it be possible for you to make your doc public and post a link here?
I've since solved it a different way and now it is working correctly so you can ignore this thread.
You might want to keep that mate connector, call it 'reset', and suppress it. That way you have a way to reset it if something goes wrong.
To show the closed state, open state, position 1, position 2 ie... I capture each state by using save view and toggle through the various postions of my mechanism as opposed to dragging the assembly around looking for interferences at each position.
I'd like it to animate through saved positions and stop if it hits something. Not that I've ever designed something that hits something else.
I've never seen anything this simple and elegant. But for equipment designers, it'd be a great feature.
Post your equipment when complete, I'd like to see it.