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How to get REAL Textures in Onshape?! 🤯
MichaelPascoe
Member Posts: 2,737 PRO
Here is a short tutorial on how to get REAL textures in Onshape.
Let's see what you guys can make! Post your cool textured models below. 😎
Example Document to get you started.
Shout out to @EvanReese for creating the mind-blowing Displacement Map feature + Image to CSV app.
Also thanks
CADSharp for sponsoring this tutorial.
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How to get REAL textures in Onshape:
- Choose a texture from here or your favorite texture site:
- Convert the displacement map image to csv using Evan's app:
- ⚠️Note: Changing the "Output size" is going to directly affect your texture surface quality.
- 60 x 60 for low detail images, 300 x 300 for high detail images
- Convert the texture files into a square rendered image:
- Import the CSV and Render into Onshape then use the Decal feature followed by the Displacement Map feature.
- Displacement map tips:
- The "Degree" input is the smoothness of the spline. 2 will be very detailed while 15 will be very smooth.
- Displacement map tips:
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Learn more about the Gospel of Christ ( Here )
CADSharp - We make custom features and integrated Onshape apps! Learn How to FeatureScript Here 🔴
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Comments
🤯
Crazy. Now all we need is for Onshape to make this a little more straightforward and built in.
Simon Gatrall | Product Development Specialist | Open For Work
That elusive update for the Texture feature is under way. Should see some easy "1 click" texturing soon.
This update will not only allow it to texture multiple adjacent faces at a time, but will also have the option to use some preset displacement maps like shown above.
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Learn more about the Gospel of Christ ( Here )
CADSharp - We make custom features and integrated Onshape apps! Learn How to FeatureScript Here 🔴
I'd been thinking about combining decal with this but hadn't made time to try it yet. Looks awesome! The updates to the texture feature look pretty great too. I am with Simon in hoping that, yet again, my features will become obsolete by a better native implementation. For example, this method really will only work on planar faces otherwise you can't get the decal to map right, and it only works on one face at a time. I want a full UV unwrapper!
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