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Making angles same

Hi, as a newbie I can't figure out how to constrain two (or more) angles to be equale.
E.G. I have an angle set to 12 degrees. I want to constrain other angles to be identical so if I change the 'master' angle  to 10 degrees they will follow and become 10 degrees. (Not having to change manually all values)

Best Answers

Answers

  • rune_thorsenrune_thorsen Member Posts: 7
    Thanks. I hoped for a equal constraint between angles (or pair of lines).
    What I expected to set angle dimensions as driven and be able to apply an equal constraint among them.
  • RKRK OS Professional Posts: 16 PRO
    You could, using perpendicular lines.  However, in my opinion having too many constraints will make future editing very hard.  It is best to avoid if possible.


  • rune_thorsenrune_thorsen Member Posts: 7
    Thanks
    Conclusion, you have to workaround not being able to set angles to equal as you would set line lengths to equal.
  • wayne_ledzianwayne_ledzian Member Posts: 2

    At the risk of kicking a dead thread…
    Draw two centerpoint arcs where you would expect the angular dimension callouts to be. Set them as 'construction', then set their radii equal to each other. Draw construction lines between the endpoints of each of these arcs, then set their length equal to each other. you now have two equal-radius arcs with equal distances between their endpoints, thus their angles will be equal.

    image.png
  • tom_augertom_auger Member Posts: 132 ✭✭
    image.png

    If you have right angled triangles then you only need to create a perpendicular segment that's connects to the hypotenuse and is the same distance from the point of the angle you're trying to make equal on both triangles. In this example the triangle on the left has the shorter of two opposite edges so the measurement is from the angle (the top point of the triangle) to the right angle. On the right-hand triangle you see an additional construction line that is the same distance down from the top angle's point. You make those lines (in this case I needed to draw a second construction line from the angle to the vertex of the perpendicular line) euqal with one another and then you make the length of those perpendicular lines an equal constraint as well. This forces the angles to be the same.

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