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Re: Fill - This operations creates intersecting edges
@glen_dewsbury Your loft solution may work for the needs of a model, but typically you never want to loft two edges together like that since both ends will be degenerate. NURBS surfaces do not like to be 3 or 2-sided. They are all 4-sided, sometimes with trims. 3 or 2-sided surfaces will often fail to offset or thicken - a… -
Re: Intro to CAD
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Re: How to make a wavy face like the one attached? Would someone be kind enough to explain this one?
Ouch! You're not looking to do something easy! Looks like you'll have to learn how to work with surfaces. The basics of working with surfaces are easy to learn but to achieve something like the image you show, it will take time for you to learn how to. To get you started, here is what I would do: 1) Start with what is… -
Re: Ribs connecting two lofts?
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Re: How on earth do you grab and move drawing geometry
You can do this in 2 ways: 1) Select the vertices (dots) NOT lines of your sketch, once all are selected, drag one of them, it should move the rest. Or; 2) More from an "engineering" perspective; drag to select your sketch, right-click and then select "Transform" you should see the arrows to move X, or Y, Scale or Rotate… -
Re: evOwnerSketchPlane can't figure out a sketch's plane
You were querying the sketch outside the loop, so moved it inside and changed your id hierarchy: for (i = 0; i < size(pinHeadEdge.subqueries); i += 1) { var sketchPlane = evPlanarEdge(context, { "edge" : qNthElement(pinHeadEdge, i) }); var slitSketch = newSketchOnPlane(context, id + i + "slitSketch12", { "sketchPlane" :… -
Re: How do i rotate an extruded surface?
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Re: Merge a revolve with a curved face
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turning a function into a sketch line
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Re: Pipe feature
>4123 results