Welcome to the Onshape forum! Ask questions and join in the discussions about everything Onshape.First time visiting? Here are some places to start:
- Looking for a certain topic? Check out the categories filter or use Search (upper right).
- Need support? Ask a question to our Community Support category.
- Please submit support tickets for bugs but you can request improvements in the Product Feedback category.
- Be respectful, on topic and if you see a problem, Flag it.
Using "3D layer" concept in Onshape
I know this is a massive feature to add, but I think it could be very useful and innovative.
The concept of layers is very common with 2D design, both with vector and pixel-based software. I think we could greatly benefit from implementing this in a 3D software.
CATIA has something similar. The "Hidden space" allows users to have multiples (often hidden) bodies attached to a part. When you place a part, you have access to a hidden body called "DrillHole" which is actually a negative body used to clear the part, make hole and threads, emboss text, etc.
It would be amazing if we could link bodies together in OnShape Part Studio, then specify the purpose of each one.
- Main body
- Drill holes features
- Tool clearance check body
The same pattern could be used to add material, such as when a component needs a flat surface extruded over a part.
There could be a visibility function where some bodies could be automatically shown and hidden based on their "layer tag", such as the previous example with tool clearance. And why not having an interference feature that checks the clash between the main bodies layers and the tools layers?
These are few ideas, and I think anyone would find more and more useful ways to have more than just 1 layer of 3D bodies.