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Using "3D layer" concept in Onshape
Phil_Dyze
Member Posts: 12 PRO
I know this is a massive feature to add, but I think it could be very useful and innovative.
The concept of layers is very common with 2D design, both with vector and pixel-based software. I think we could greatly benefit from implementing this in a 3D software.
It would be amazing if we could link bodies together in OnShape Part Studio, then specify the purpose of each one.
- Main body
- Drill holes features
- Tool clearance check body
- Marking
The same pattern could be used to add material, such as when a component needs a flat surface extruded over a part.
There could be a visibility function where some bodies could be automatically shown and hidden based on their "layer tag", such as the previous example with tool clearance. And why not having an interference feature that checks the clash between the main bodies layers and the tools layers?
These are few ideas, and I think anyone would find more and more useful ways to have more than just 1 layer of 3D bodies.
Tagged:
3
Comments
HWM-Water Ltd
@owen_sparks - For your Tag concept, do you see them being used at the part studio level? How would you use them along with configurations and branches? Seems like a possibility for a lot of overlap.
SW tags - https://www.youtube.com/watch?v=rJAN95PRFRk
Creo layers (gotta love that UI) - https://www.youtube.com/watch?v=x34Iybln_g4
No layers but you can use the keyboard shortcut j to hide/show mates and k for mate connectors.
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