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using the Fix command in and assembly
IsoTherm
Member Posts: 66 PRO
Greetings,
I have a bad habit of creating parts with the wrong orientation and wind up manipulating them in assemblies later. I've tried using the Fix command on the central part of an assembly and then mating the rest of the assembly to that fixed part. If I then use that assembly later as a sub assembly, does the fix that I've placed on the central part of the sub assembly keep me from being able to manipulate that subassembly in the main assembly? I often find it hard to grab, move or rotate them unless I mate them to something and I can't figure out why. On a related note, if I make a group from a set of parts and then insert them into an assembly, and then later manipulate that assembly, I wind up with loose parts from the group all over the place.
Just wondering.
Thanks
Isotherm
I have a bad habit of creating parts with the wrong orientation and wind up manipulating them in assemblies later. I've tried using the Fix command on the central part of an assembly and then mating the rest of the assembly to that fixed part. If I then use that assembly later as a sub assembly, does the fix that I've placed on the central part of the sub assembly keep me from being able to manipulate that subassembly in the main assembly? I often find it hard to grab, move or rotate them unless I mate them to something and I can't figure out why. On a related note, if I make a group from a set of parts and then insert them into an assembly, and then later manipulate that assembly, I wind up with loose parts from the group all over the place.
Just wondering.
Thanks
Isotherm
0
Answers
No, fixing a part in a subassembly does not keep you from moving the subassembly around in the other assembly. Assemblies in Onshape are flexible, so whatever motion you have in the subassembly will be what you have in the next assembly. This goes for the group mate as well. If they cannot move relative to each other in the subassembly it will be the same in the other assembly.
You can get by it by using the view manipulator and typing in a offset or angle.
This just helped me a bunch right now. I had a large assembly imported from SolidWorks that we spent awhile getting all mated up properly. Then I took that assembly into a top level assembly and I was just trying to move it into position via drag connectors and it was almost impossible. Grouping it made it easily 15X faster. Note that I'm WFH on a cheap laptop with an integrated graphics card.