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Complex Split Sphere Modeling

Hello everyone,

I am attempting to create a model of the image below and wanted to get suggestions for the best strategy to recreate it.



I have tried a few different strategies but haven't really come up with anything to successfully recreate the geometry.

Would it be better to start with a sphere and then cut it up or create a single path and pattern 16 times?

I would be grateful for any suggestions!

Happy Designing,

-Kevin

Comments

  • MichaelPascoeMichaelPascoe Member Posts: 542 PRO
    edited December 2020
    It looks like there are some revealed edges along each slice.

    I would model a single part, slightly rotate that part to show off those edges, then circular pattern that part 16 times.
  • john_mcclaryjohn_mcclary Member, Developers Posts: 3,302 PRO
    I would probably do something like this:
    Ornament | Part Studio 1 (onshape.com)

    Create a sphere
    Create a surface to split the sphere into each curvy slice using a spline sketch
    Split the face of the wedge horizontally
    thicken the faces
    offset the sides to give the gaps on the edges
    boolean union your sphere back to one part, shell to thickness
    pattern your decoractions


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