Welcome to the Onshape forum! Ask questions and join in the discussions about everything Onshape.
First time visiting? Here are some places to start:- Looking for a certain topic? Check out the categories filter or use Search (upper right).
- Need support? Ask a question to our Community Support category.
- Please submit support tickets for bugs but you can request improvements in the Product Feedback category.
- Be respectful, on topic and if you see a problem, Flag it.
If you would like to contact our Community Manager personally, feel free to send a private message or an email.
Making Cylinder with Pillars
jsonshape18
Member Posts: 4 ✭
Hi there,
I am new to Onshape, but I have spent considerable time going through the tutorials on the Parts Studio and Assembly. Nevertheless, I'm really struggling with a basic construction. I'm trying to create something that looks like the attached picture, but where the large cylinder is hollowed out. I tried to follow along in the comment from which I took the picture but it assumes that you've managed to move Derived Parts into the correct positions before using a Boolean Union, but I haven't managed to do that. I've tried to transform by mate connectors and by rotation, but it's been 3 hours (mostly I'm struggling to define a proper axis about which to do a rotation) and I think there must be a better way to snap them into place.
Here (https://cad.onshape.com/documents/948202cf383d7ac3f42ac826/w/ea7d58967adf4d752c37aaaf/e/494e00a8f1a2525adb8fbc83) is my document. I am trying to move 6 or so "Pillars" in such a way as to make the hollow cylinder stand up starting at 3.75 in above the ground. Please let me know if there's some info I'm not being clear about.
I am new to Onshape, but I have spent considerable time going through the tutorials on the Parts Studio and Assembly. Nevertheless, I'm really struggling with a basic construction. I'm trying to create something that looks like the attached picture, but where the large cylinder is hollowed out. I tried to follow along in the comment from which I took the picture but it assumes that you've managed to move Derived Parts into the correct positions before using a Boolean Union, but I haven't managed to do that. I've tried to transform by mate connectors and by rotation, but it's been 3 hours (mostly I'm struggling to define a proper axis about which to do a rotation) and I think there must be a better way to snap them into place.
Here (https://cad.onshape.com/documents/948202cf383d7ac3f42ac826/w/ea7d58967adf4d752c37aaaf/e/494e00a8f1a2525adb8fbc83) is my document. I am trying to move 6 or so "Pillars" in such a way as to make the hollow cylinder stand up starting at 3.75 in above the ground. Please let me know if there's some info I'm not being clear about.
0
Comments
- Create your central cylinder (Sketch "Central Cylinder" and Extrude "Main Part").
- On the top face of your central cylinder, create a sketch and draw your small cylinder (sketch "Small Cylinder")
- Then you have two possibilities:
1. (the one I did) : you create a circular pattern of you small cylinder inside the sketch, create, 7 instance and center on origin and then make one extrude (in Remove) of the whole sketch (thus the 7 cylinders at once).In "From Mate Connector", hover your pointer to the middle of the base of the pillar cylinder, you will see a Mate Connector appear on the center, then click.
In "To Mate Connector", hover your pointer on the point you placed (in my case the extremity of the construction line) in the sketch "Desired Position of Pillar", OnShape will infer a Mate Connector on that point ; then click. You pillar is correctly positioned.