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Answers
On edit: I remember having sometimes minor problems with navigator moving against the table, space mouse doesn't move since your hand is on top of it..
Perhaps the simplest example is dealing with something tall : it's just not great use of the viewable window real-estate (especially with modern wide aspect screens) to have the model constrained to "Portrait" orientation, in printer-speak. Maybe a tiltable turntable would be a good compromise for that option, returnable to horizontal or vertical with a single click. (Me? Demanding?)
Incidentally, without an enhancement along these lines, it could get interesting in a collaborative environment to have both options active: if only one user was using turntable style orbiting, the model behaviour might get unusable for them, if the other person kept introducing tilt.
I guess a workable definition of traditional turntable rotation, to my way of thinking, is that a projection onto the screen of the vertical axis of the turntable, is always vertical - unless you're exactly above the model, when it's a single point.
It follows that UP on the screen is always UP on the model (never down), for traditional turntable rotation.
And if follows from that: when you tilt the model towards you, it stops dead when the horizontal component of that projection (of the vertical axis) becomes zero.
What I can't be sure of is how the software would choose the centre of rotation, and how well it would work generally, for quite large, complex assemblies (like an automatic transfer production line, say). If the item of interest exits stage left every time you rotate the model, and you have to go off panning whole metres (or worse) to find it, that would clearly stop the show.
As you point out, it would absolutely have to be optional.
I'm not saying Onshape should or needs to put a turntable style rotate in here. I think turntable is more for a showy effect of your model/work and less for actual working on it... which is what the site seems to be all about - and maybe why they chose turntable style.
In MCAD methods of view rotation the center of rotation must be a dynamic thing (which is a strength) and I think for one particular model of mine, it's still a little bit off in Onshape compared to say... SolidWorks. In turntable, it's a static thing (which could be a strength or a weakness).
I'm referring to 'freehand' orbiting, where the view angle smoothly follows the mouse, not flicking it about by clicking on arrows.
I find this suggestion makes it somewhat easier to keep verticals vertical, but a LOT easier to keep the point of interest from drifting offscreen, in large models.