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New Custom Feature: Animate
NeilCooke
Moderator, Onshape Employees Posts: 5,671
Onshape's Animate feature can only animate one mate at a time. Adding gear relations between mates can make animations more interesting, but if you need an animation showing a sequence of events, then there is no easy way to achieve this other than using the amazing (but manual) technique developed by @john_mcclary
This custom feature expands on John's method and adds a level of automation. Below is a tutorial video showing all the steps to animate a UR Cobot, from building the animation timeline to adding the relevant gear relations in the assembly. Apologies for the length of the video, but it does go into a lot of detail. Please leave any comments or suggestions below.
Animate - Custom Feature: https://cad.onshape.com/documents/8afc165187d023c4d83554ff
This custom feature expands on John's method and adds a level of automation. Below is a tutorial video showing all the steps to animate a UR Cobot, from building the animation timeline to adding the relevant gear relations in the assembly. Apologies for the length of the video, but it does go into a lot of detail. Please leave any comments or suggestions below.
Animate - Custom Feature: https://cad.onshape.com/documents/8afc165187d023c4d83554ff
Senior Director, Technical Services, EMEAI
19
Comments
This is amazing. So creative and manipulative in the good sense of the word.
But at the end this is very not OS to me.. It's a lot of work for something that clearly needs to be much more automated and native in it's on studio.
Looks like you guys are almost there anyway 😉.
Thanks for sharing this!
I have to agree with @ben_partouch , this is both amazing and clearly needs to be a real piece of functionality. This is much better than nothing, but anyone doing animation is going to want to be able to drag break points around on a timeline much more graphically. It's nice to be able to control things in real physical values (e.g. m/s and m^2/s), but visually controlling things is often preferred. Being able to drag the assembly directly and record a position and then have Onshape animate between those positions would be a much more typical approach.
I'm also surprised that the ease-in ease-out is only rounded for linear motion. It's probably good enough for basic animation, but if you look at 3D animation tools or motion graphic tools, there are typically a large number of ease-in/out options.
Thanks for this feature Neil! Looks like you put a lot of work into it.
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This is insane. Both definitions. I love/hate it so much.
Neil, this is really amazing! Your features are always so thorough. Clever how you're making the first feature UI look different from subsequent ones.
wow… this is great!
I do a lot of animation (manually) like the ones above, and I think this FS will save me lots of time!
Thank you
@jan_bouwman although I wrote this for a customer, your original post inspired me to get this done!
Wow! speechless. That's amazing. Bravo!!
@NeilCooke
Nice to know.. You’re welcome 😀
Btw, the voice clone is getting better! Doesn't feel like the real Neil, but it is pretty good.
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@MichaelPascoe haha actually that is me, but it was done in a rush.
What!?? 🤣
The clipping threw me for a loop. I would have bet and lost money on that.
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CADSharp - We make custom features and integrated Onshape apps! Learn How to FeatureScript Here 🔴
@jan_bouwman That animation is in Onshape?! 🤯 great job