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New Custom Feature: Animate

NeilCookeNeilCooke Moderator, Onshape Employees Posts: 5,689
edited November 19 in FeatureScript
Onshape's Animate feature can only animate one mate at a time. Adding gear relations between mates can make animations more interesting, but if you need an animation showing a sequence of events, then there is no easy way to achieve this other than using the amazing (but manual) technique developed by @john_mcclary

This custom feature expands on John's method and adds a level of automation. Below is a tutorial video showing all the steps to animate a UR Cobot, from building the animation timeline to adding the relevant gear relations in the assembly. Apologies for the length of the video, but it does go into a lot of detail. Please leave any comments or suggestions below.

Animate - Custom Feature: https://cad.onshape.com/documents/8afc165187d023c4d83554ff

https://onshape.wistia.com/medias/05cp9kvlxv?embedType=async&seo=true&videoFoam=true&videoWidth=1280
Senior Director, Technical Services, EMEAI
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Comments

  • S1monS1mon Member Posts: 2,991 PRO

    I have to agree with @ben_partouch , this is both amazing and clearly needs to be a real piece of functionality. This is much better than nothing, but anyone doing animation is going to want to be able to drag break points around on a timeline much more graphically. It's nice to be able to control things in real physical values (e.g. m/s and m^2/s), but visually controlling things is often preferred. Being able to drag the assembly directly and record a position and then have Onshape animate between those positions would be a much more typical approach.

    I'm also surprised that the ease-in ease-out is only rounded for linear motion. It's probably good enough for basic animation, but if you look at 3D animation tools or motion graphic tools, there are typically a large number of ease-in/out options.

  • MichaelPascoeMichaelPascoe Member Posts: 1,989 PRO

    Thanks for this feature Neil! Looks like you put a lot of work into it.


    Learn more about the Gospel of Christ  ( Here )

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  • billyzelsnackbillyzelsnack Member Posts: 87 PRO

    This is insane. Both definitions. I love/hate it so much.

  • EvanReeseEvanReese Member, Mentor Posts: 2,148 ✭✭✭✭✭

    Neil, this is really amazing! Your features are always so thorough. Clever how you're making the first feature UI look different from subsequent ones.

    Evan Reese
  • NeilCookeNeilCooke Moderator, Onshape Employees Posts: 5,689

    @jan_bouwman although I wrote this for a customer, your original post inspired me to get this done!

    Senior Director, Technical Services, EMEAI
  • MDesignMDesign Member Posts: 174 ✭✭

    Wow! speechless. That's amazing. Bravo!!

  • jan_bouwmanjan_bouwman Member Posts: 16 EDU

    @NeilCooke

    Nice to know.. You’re welcome 😀

  • MichaelPascoeMichaelPascoe Member Posts: 1,989 PRO
    edited November 20

    Btw, the voice clone is getting better! Doesn't feel like the real Neil, but it is pretty good.


    Learn more about the Gospel of Christ  ( Here )

    CADSharp  -  We make custom features and integrated Onshape apps!   Learn How to FeatureScript Here 🔴
  • NeilCookeNeilCooke Moderator, Onshape Employees Posts: 5,689

    @MichaelPascoe haha actually that is me, but it was done in a rush.

    Senior Director, Technical Services, EMEAI
  • MichaelPascoeMichaelPascoe Member Posts: 1,989 PRO
    edited November 20

    What!?? 🤣

    The clipping threw me for a loop. I would have bet and lost money on that.


    Learn more about the Gospel of Christ  ( Here )

    CADSharp  -  We make custom features and integrated Onshape apps!   Learn How to FeatureScript Here 🔴
  • EvanReeseEvanReese Member, Mentor Posts: 2,148 ✭✭✭✭✭

    @jan_bouwman That animation is in Onshape?! 🤯 great job

    Evan Reese
  • jelte_steur814jelte_steur814 Member Posts: 187 PRO

    Beautiful application of FS.

  • STEGSTEG Member, User Group Leader Posts: 95 PRO

    Wow! What a great feature! 👏

    Also the kind of thing that makes me feel dumb by the way… 🤪

  • jan_bouwmanjan_bouwman Member Posts: 16 EDU
    edited November 21

    @EvanReese yes, these animations are all in Onshape and run ‘real time’. No video editing other than some trimming. :-)

    Great fun to make, however time consuming.

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