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CAD Battle #1 - January 2026 (Best of the Worst Competition)

Derek_Van_Allen_BDDerek_Van_Allen_BD Member Posts: 544 PRO
edited 5:21PM in General

Inspired by @MichaelPascoe's render battle threads and some of the forum discussions around modeling practices I'd like to take a turn hosting one of my own competitions for a change this new year, but focused a little more on CAD theory and in a format that's a little more open to the non-pro users of Onshape that don't have Render Studio at their disposal. If this goes well I might do more of them as a regularly irregular thing. For the first battle in this hopefully series of threads, we're going to borrow a little page from the official Onshape CAD Challenges app

Specifically this page

image.png

The Twist: Malicious Modeling

I recently submitted an entry to the official app for the lifter bracket part linked above. I used logical tools (extrudes, holes, fillets, chamfers, the "correct" way to do things) and I got a middling time with a middling feature count. It got the job done. But we've all seen CAD speedruns and minimum features challenges before, and the challenges app is a great place to flex those muscles if that's what you're into. I'm looking to flex your imagination instead.

For this challenge, I want you to recreate that exact same part, but I want you to use the most illogical, inefficient, and disgustingly bad modeling practices possible. I want to see a feature tree that makes professional engineers weep. All of the features used in this studio are pretty reasonable tools to use to produce the sample geometry. This competition is looking for unreasonable solutions, so these cannot be used in your submission. Except for Sketch. Sketch can stay.

this time

🚫 The "Sanity" Ban List

To force you away from your good habits, the following features (which I used in my original model) are strictly forbidden:

  • Extrude & Hole: Too straightforward. Find a more difficult way to generate volume.
  • Fillet & Chamfer: If you want a rounded edge, you’d better find a way to "carve" it or loft it manually.
  • Shell: This geometry is what shell lives for, so it's gonna have to sit this one out too.
  • Mirror: If the part has repeating features, I want to see them modeled one... by painful... one. Differently if you're feeling spicy.
  • Boolean: I debated about this one for a minute but boolean operations are baked into most of the standard library tools, so banning the boolean feature explicitly should lead to some gross workarounds.

Custom features are allowed but clear derivatives of these core features will be just as off limits as the features themselves. We'll all be much more impressed if you can somehow shoehorn the Airfoil Generator into a usable workflow than if you just found and used "Plus" versions of all of the features in the ban list.

🏆 Criteria for the "Winner"

We aren't looking at the stopwatch here. We are looking for:

  1. Creative Abuse of Tools: Using a feature for something it was never intended for (e.g., using a Sheet Metal workflow to make a solid machined block).
  2. The "Why?" Factor: When I open your feature tree, it should look like a crime scene.
  3. Dimensional Accuracy: Despite the intended chaos, your final geometry must match the target part perfectly. Professionals gotta have standards.

Submissions will be open for the month of January and then the first week of February we'll take a forum poll of submissions for whichever feature tree offends us the most. The worst (best) one will get mailed a Shapey.

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