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Sizes in sketches
nada_nix
Member Posts: 19 ✭
How can I specify the size of a line, circle, etc., as I'm drawing or resizing it? There doesn't seem to be a grid to snap to, a number box to enter a value, or any feedback of what the actual size is. Only after I finish then I can select it and see the size in the lower right.
I know there's the dimension tool, but if I set a dimension on something I can't resize it by dragging anymore. Also, I drew a bunch of circles and lines, then I put a dimension on one of them. When I try to resize it by editing the dimension, the size of everything else changes too.
I don't get it.
I know there's the dimension tool, but if I set a dimension on something I can't resize it by dragging anymore. Also, I drew a bunch of circles and lines, then I put a dimension on one of them. When I try to resize it by editing the dimension, the size of everything else changes too.
I don't get it.
0
Answers
LearnOnshape facebook group
But what about the basic thing of being able to specify - or at least see - the size of something you're drawing or changing by dragging? At least having the measure tool in the lower right update as you're dragging would help.
Basically I was expecting a little number box to pop up, showing the size of the thing I'm dragging, and optionally letting me type in a value. I didn't really want to set a dimension constraint. I just wanted to know what size I was dragging out, or to type in a "round number" without locking it down.
Actually, it would be nice if you could have the option after typing in a number for the size, to set it as a visible dimension constraint, or not. Could save a lot of trips to the dimension tool.
I typically sketch an exaggerated concept and drive it down with dimensions I've placed on the sketch geometry.
It's a totally different technique.
placing the circle at it's correct location is your next step.
aren't there some basic tutorials somewhere on this website?
-Jim
Sorry been doing this for 20 days it seems ridiculous!
I'd like to have a snap to grid, and a number box that shows me the value as I'm dragging and optionally lets me type in a number, without locking it down as a dimension constraint.
One a completely seperately note, using the keyboard shortcuts finally hit me and they sped my design process up significantly.
-Jim
Can I turn this auto-scaling feature off?
TVP, Onshape R&D
TVP, Onshape R&D
BUT if you draw rectangle 10x20mm and aim to 1000x2000 then it feels good when it scales with the first dimension and you don't need to zoom in that 10x2000 rectangle to add another dimension.. It's good also if just drafting the first shape without knowing anything about the scale at that point.
I think we need some nice intuitive on-the-fly enable/disable for scaling since we might need it at one point and not at other in the very same sketch.
I use Rhino daily at work and absolutely FLY through designs because I can type most of my commands into the command prompt line.
As an example, workflow for drawing a circle in OnShape with existing UI should be:
'Click' Center/Radius Circle Icon > 'Click' origin point > Type 2" > Hit Enter and BOOM, 2" circle at specified origin.*
This is a pretty efficient workflow, and given what information OnShape already knows about active geometry, it shouldn't be hard to implement.
Using dimensions to set geometry size is certainly workable, but it seriously slows down the process and unnecessarily clutters up my sketch if I'm trying to adjust geometry on the fly.
I can see how this could be a valid workflow if you're drafting complex finished documents to hand off to fabricators who need all those dimensions... and you don't want to risk losing one... but that is a justification for the current workflow, not an optimization.
Even an active readout of XYZ position of the mouse and an overall dimension of current geometry would go a LONG way toward fixing this problem, and that wouldn't be a hard addition to add. OnShape obviously knows where the geometry is already, so why not add a little real-time number readout at the bottom of the window?
*The quickest workflow would actually be a bit different. I can type ["c" > "0,0" > Enter > "2" > Enter] much faster than I can click and drag a circle out. That is 7 keystrokes... even if OnShape changed from a Hotkey system to a Command Prompt system, it would be feasible to create a circle in 13 key strokes. ["circle" > Enter > "0,0" > Enter >"2" > Enter] With this train of thought, we can assume average typing speed is 200 characters per minute which puts the total time spent to execute a 2" circle at ~4 seconds.
In my case, with a cpm of ~360, I could execute a circle in ~2 sec using that command prompt. Even if I don't know exactly what size something should be, I can create geometry and perform multiple iterations in the time it would take to manually drag it out once. For perspective, I understand that I'm talking about shaving SECONDS off of a single command... but those seconds really add up.
As for "snapping" to a grid in Onshape, I think a more effective way of doing this is to draw and dimension construction lines and employ the "use" tool so use existing parts in a new sketch. So far, I can snap to any point I want using these two techniques. I think a grid would be ... distracting. Personally, I don't feel the need for a grid.
But I really do miss on-the-fly input for dimension while creating line, circle or other simple geometry. I'm amazed it's not implemented yet.
I could also live with decent auto-dimension where I could create geometry as I do now but Onshape would add the dimension automatically and I could just edit the value. Like sketch pattern tool. This would of course need a hotkey to activate or maybe D pressed while dragging to activate auto-dimension.
For speed I have taken to using the quick keys, I recorded my self doing 2" (50mm) circle to a cylinder similar to your workflow, for me to took 8 sec's to draw a circle and dimension (fully locked down), I then extruded to default 25mm, hid the planes and zoomed to fit.
Twitter: @onshapetricks & @babart1977
There doesn't seem to be a way yet to enter dimensions and/or relevant constraints as you add sketch elements.
I wouldn't say that it's just an opinion that fewer clicks to get to a profile with the right properties makes a big difference in a cad user's everyday life and it's definitely not "going back to the DOS days".
Honestly, despite the great job you guys are doing here, for me it's one of the missing features that prevents me from endorsing onshape.
Check for comparison Fusion360 (free for non-pro users).
Directly below is a small excerpt of a video that Onshape made two years ago. The video shows dimensions and constraints on the fly
Here is the entire video. https://www.onshape.com/videos/first-look-at-onshape
They make improvements to Onshape every three weeks. You could see all the changes they’ve made to Onshape here — https://www.onshape.com/cad-blog/topic/whats-new
Awhile back I looked at some Fusion videos. Not my cup of tea
Onshape AS A WHOLE, has an interface that’s well thought out - intuitive in my opinion. I got up and going with this program in short order by just watching a few videos.
As far as using a file based system like Fusion —— I’ll pass.
@brian_jordan
Here’s a summary of Nicola’s post
Next I read your post where basically you said - Yeah Onshape does dimensions on the fly like Fusion, but Nicola’s post was about the polygon tool in particular
So if I juxtapose Nicola’s and your posts, am I to assume that there is no Nicola endorsement because of this one particular tool - the polygon ?
Was this about polygons only? Or was this about sketch elements in general? Or how is it that Nicola can’t enter dimensions on the fly when sketching different types of elements?
By the way, I agree completely with @NeilCooke . I can’t even remember the last time I used the polygon tool. But who knows, maybe there are some that work in an industry where that’s 50% of what they do — sketch polygons all day.
One other thing. Onshape started doing dimensions on the fly in sketches back at the start of 2016 —— 3-1/2 years ago, and has improved or added to this ability since then
Funnily enough I very rarely use the polygon tool but I have recently been modelling something that requires drilling and tapping a hole in the end of a hex ALU bar. I probably won't see the tool again for some time.