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Older Mac OSX
Tony1tf
Member Posts: 6 ✭
My old MAcbook with Chrome browser doesn't support webgl which it is claimed is needed. I am not happy to have an OS upgrade just to use your software. Is there a solution? I am writing this question on a Samsung Android tablet but that isn't well supported either. Basically I am scuppered.
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Best Answer
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abefeldman Member Posts: 166 ✭✭✭Hi @Tony1tf - there are ways to force WebGL support on older systems, but it all comes down to whether your graphics card can handle it. Could you give us some information on what card you're using and how much VRAM it has?'
To force WebGL:Google Chrome
1. Type chrome://flags into the address bar
2. Enable the flag called Override software rendering listOnce you set this you will see a restart button and you can test WebGL at http://get.webgl.org/.If you then see a spinning cube, you might want to try Onshape again. Let us know how it works!-AbeAbe Feldman
UX/PD/Community Support5
Answers
My Macbook is several year old using a dual core 2.4GHz Intel Core 2 Duo running MacOS X 10.6.8.
Its adequate for all my needs so far, and the last thing I need is to replace it just to use a web application which is supposed to help me designing of things for the 3D printer in our Hackspace, and not requiring an expensive upgrade. One of the reasons we have old Macs is they avoid the 'always having to upgrade' mentality of Windows PCs. I will wait for the Android version which will hopefully run on my Samsung tablet SM-T320. I did try it that with OnShape a few days ago but the standard Chrome browser was hopelessly slow on it.
cheers
Tony
"Could not initialise shaders for id-backfacesil-faces: ERROR: One or more attached shaders not successfully compiled"
Not working I am afraid.
Tony
Tony
Post some pics when you have it running!
http://www.cnet.com/news/intels-150-pc-on-a-stick-dongle-now-available-for-preorder/
I wouldn't mind plugging this into my large Samsung TV and pairing a bluetooth mouse and keyboard. It's a little low on the RAM and potentially storage side, but for $150 - you can't complain. It might beat the Raspberry PI experience.
http://promos.asus.com/us/chrome-os/chromebox/
aicher@battleaxe.com
Tigard, OR
Saplingstore.com
Perhaps it's me then as a bit of a 'Luddite'. The difference is that I don't want every new feature in my computer and I dont want software writers to use features only found in some new OS for routine browsing. An example is that I get Adobe Acrobat asking me year after year to upgrade when all I want to do is open and view standard pdf files which the s/w could do from day 1.
I wonder how many other users think like me!
Tony
To force WebGL:Google Chrome
1. Type chrome://flags into the address bar
2. Enable the flag called Override software rendering listOnce you set this you will see a restart button and you can test WebGL at http://get.webgl.org/.If you then see a spinning cube, you might want to try Onshape again. Let us know how it works!-Abe
UX/PD/Community Support
thanks again
Tony
ps You asked about what the video set up is on my Macbook, so here is the printout from the 'about' for the display:
NVIDIA GeForce 9400M:
Chipset Model: NVIDIA GeForce 9400M
Type: GPU Bus: PCI VRAM (Total): 256 MB
Vendor: NVIDIA (0x10de)
Device ID: 0x0863
Revision ID: 0x00b1
ROM Revision: 3385
As for the graphics information, some cards are blacklisted (which is solved by that override you just performed) and if you have less than 128 MB of VRAM, we've found that it becomes very difficult to run Onshape. You're good across the board though. Happy Onshaping!
-Abe
UX/PD/Community Support
Saplingstore.com
BUT
If you're going to make any 'profitable' design work, you need to have decent up-to-date computer with 2 decent sized screens and 3D mouse - otherwise it's just playing around. If getting used equipment, it should be no more than $500 for complete package. Double that and have new ones. IMHO.