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VR Nose Shield

ben_freyben_frey Member Posts: 8 ✭✭
edited September 2017 in Drawings
Hello everyone,

I have been using Onshape for a couple of months now but still struggle with some difficult features. I've been working on a VR headset project and have been struggling to find the best way to create a little nose piece cover with complex features. I've attached a screenshot of what I'm trying to accomplish, and also a older screen shot of my previous version that I did with a simple revolve.

Thanks,
Ben


Comments

  • NeilCookeNeilCooke Moderator, Onshape Employees Posts: 5,688
    Hi Ben, is this model public? If so please post a link. You can try either loft of fill. It's difficult to see from the image what final shape you are looking for. 
    Senior Director, Technical Services, EMEAI
  • ben_freyben_frey Member Posts: 8 ✭✭
    NeilCooke said:
    Hi Ben, is this model public? If so please post a link. You can try either loft of fill. It's difficult to see from the image what final shape you are looking for. 
    I made a example doc of what I'm trying to accomplish. Sorry that it is messy and not all lines are coincident. Thanks




  • NeilCookeNeilCooke Moderator, Onshape Employees Posts: 5,688
  • ben_freyben_frey Member Posts: 8 ✭✭
    edited September 2017
    This will work but how do I get all edge faces parallel with my main sketch? So new part "lays flat"?
  • ben_freyben_frey Member Posts: 8 ✭✭
    Also, quick unrelated question that doesn't deserve a new thread, is it possible to hide the mesh lines of an imported stl?

    Thanks
  • ben_freyben_frey Member Posts: 8 ✭✭
    edited September 2017
    NeilCooke said:
    This will work great but how do I get all edge faces parallel with my main sketch? So new part "lays flat"?
  • NeilCookeNeilCooke Moderator, Onshape Employees Posts: 5,688
    Not sure I know what you mean? Once you have modelled it you could add fillets at the intersection with the main body?
    Senior Director, Technical Services, EMEAI
  • ben_freyben_frey Member Posts: 8 ✭✭
    NeilCooke said:
    Not sure I know what you mean? Once you have modelled it you could add fillets at the intersection with the main body?
    I was just referring to the how the thicken touches a flat place. The thicken does not consistently touch the flat plane at all points. I fixed it by extruding the outline of the thicken into the flat pane. Got it thank you for the help!

    Did you see my other post about how I can hide mesh lines on a part? Trying to hide these lines.




     
  • NeilCookeNeilCooke Moderator, Onshape Employees Posts: 5,688
    The only thing to can do is change the shading mode (in view menu - small cube top right) to shading without edges. 
    Senior Director, Technical Services, EMEAI
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