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Triad Manipulator
r3l4tivity
Member Posts: 5 ✭
I think the use of a Triad Manipulator in Part Studio and while sketching would greatly increase the UI, making it more user friendly. Allow you to freely rotate, and drag seamlessly between planes.
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What I mean by this is that, I'm working on recreating an disc insert for my skydiving helmet which will also have a GoPro mount as a feature. This disc has holes on its curved face which isn't located parallel to either the front or right plane.
I've create a cylinder the size of the holes so I may cut into the curved face. The purpose of these holes is so I may rotate the disc within the mount at various degrees which will lock in place by the locking pin.
In order for me to even come close to getting to one of these holes, I need to sketch on the nearest plane (right or front) but it never lines up according to the needs of the mount itself. However, if a triad manipulator was introduced in the parts studio, then I could sketch a cylinder from any plane and manipulate it so it can line up with my desired location, remove a section from the disc when in the Extrude Dialog Box.
Hope this make a bit more sense.
(If we had some eggs)"
:-)
Here's an example showing both approaches, a pattern and individual holes at non-regular angles.
https://cad.onshape.com/documents/f9ac05ab3c2a477bb651a6d2/w/7987509e45de4400bc31438f/e/0f4aff769390492980993e5f
Cheers
Once my idea is completed I will posted back here.
The problem with a triad is that it is not clear where the triad should be placed. For you, placing it in the center would work. But this would not work for other people with other situations.
Meanwhile if you actually want to build the part in a reliable way, you will have to set real numbers for the transform.