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Getting a control sketch ready for lofting

pbcpbc Member Posts: 10
edited October 2017 in Using Onshape

The vertices in this sketch have all been measured out from a tent I go backpacking with.  I'll use the beams featurescript for the metal frame.  What I'm trying to figure out is how to model the fabric.  I can add more offset planes to add more "interval" data along the Z axis for more X/Y sketches...  However i'm not sure how to properly do this so that the loft command will work.  Also unsure on pro's/con's of lofting a surface, versus lofting a solid and shelling to something thin, like .015-.025".



  • pbcpbc Member Posts: 10
    edited October 2017
    The problem was that sketch at z = 0 included circles, with those removed loft works without a reported error. 

    I'm getting a really odd "twist" - any ideas?

    Edit: I also have a feeling the sculpt face FS will be ultimately be used as well.
  • pbcpbc Member Posts: 10
    edited October 2017
    Answering my own questions here.


    One of the edges was constructed with two lines, while in the other sketch that edge was generated with a singular line.  Extra lines = extra vertices.
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