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Why don't mate connectors move with transforms?
I'm attempting to build a multi-part studio with some derived parts. But when I try to move them around and connect a new part to one that I previously moved, the mate connector of the previously moved one did not move along with the part itself. This leads to a bunch of dangling mate connectors just sort of hanging out near the center. Is that the intended behavior? And if so, could someone explain why?