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Daisy chain animations?
james_peterson609
Member Posts: 7 ✭
Can we now, or will we be able to, daisy chain mates together for continuous motions of complex models? Here is my design.
Transfer Mechanism | transfer Mechanism
James Peterson
+1 517 896 4275
unclecom2@outlook.com
0
Best Answers
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NeilCooke Moderator, Onshape Employees Posts: 5,714
I'm working on a video for this - stay tuned.
Senior Director, Technical Services, EMEAI2 -
NeilCooke Moderator, Onshape Employees Posts: 5,714
Yes, of course. Some QA issues to be resolved.
Senior Director, Technical Services, EMEAI0 -
NeilCooke Moderator, Onshape Employees Posts: 5,714
@james_peterson609 hopefully this will do what you want. It's a bit convoluted but works
Senior Director, Technical Services, EMEAI1
Answers
Well, we can create mates where one moves the next and next to next and so on, not sure up to what depth, though. How do we embed videos without an external hosting service, here? Anyway:
https://nextcloud.webo.hosting/s/CdZLxrT4Q2bDiQd
Just a simple example of one slider mate being connected to the other ….
This also works with rotations or combinations of both.
The video is nice, but it does not help me understand how to do it. Is there an instruction video?
I'm working on a video for this - stay tuned.
Excellent! Thank you, sir.
@james_peterson609
I was just wondering if this is what you're after. This is done by assigning "Slider Mates" between the subassemblies. Here's a simplified example:
https://cad.onshape.com/documents/5309b4b31b0f73497d098c3a/w/fd8c023d22407c6acfcbf023/e/edb10c25c37cca8abf9ae2df?configuration=List_WWcQVeu3HIn15N%3DExtended&renderMode=0&uiState=6729015e3e5d1013f58bba91
Move the smallest block <Part1> with the mouse pointer to animate within the limits set. Open the connection edit dialogs to see what the settings are. It works similarily with other connection types.
Are you going g to let me know when you are finished with it?
Yes, of course. Some QA issues to be resolved.
@james_peterson609 hopefully this will do what you want. It's a bit convoluted but works
My goodness Neil!! That is really neat. It is going to take me a bit of time to get my mind around it. My application, actually two applications, has more movements without any rotations but with a couple of tangents.