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Best Of
Re: How can I set the sweep path to stop at a certain face of another part in a project?
I'd do the sweep as you've already done it, then use the Replace Face command to edit the end to match what you want to match. However, for the kind of work it looks like you're doing, check out the awesome Beam custom feature by @NeilCooke
Color White
Color White - When you select white as a part color, your part color will now be white instead of grey.
It is sad when we are trying to show a client their white product and it is grey.

Re: Why won't my trammel animate?
Yea something weird is going on with part 4's mate. had to say without access to edit. But it looks like your mate is not connected to the hole in the slide arm, I think your revolute mate is attached to the center of the face rather than center of the hole.
Also turn off your limits on your slider1 and silder2,
they are not necessary and are probably what is actually causing the hang ups
Also turn off your limits on your slider1 and silder2,
they are not necessary and are probably what is actually causing the hang ups
Re: Sweep tool help
Here's a quick example. I created a plane where I wanted the channel. Then, I drew a sketch with the cross-section of the channel. Lastly, I extruded that sketch using the "remove" option.


Re: HexInfill (V2). How to use on simple example
@going_along
Unfortunately I do not see a way to do it with the feature as-is. Short of going in there and rewriting the feature to support that, I think just making the part bigger and chopping off the ends might be your best bet for now.
Unfortunately I do not see a way to do it with the feature as-is. Short of going in there and rewriting the feature to support that, I think just making the part bigger and chopping off the ends might be your best bet for now.
Re: Is There a Way To Copy a Work Space To a New Doc and Preserve Version History?
You don’t even need to do that. If you select a version (or microversion) so it is active on screen, the menu becomes Copy Version.
Re: Can I reorient the view orientation for "N" normal, align with a line/axis/plane?
Create a mate connector in the orientation desired. Then choose the mate connector for the sketch plane. Constraints will be based on axis of mate connector.
edit: you can also choose the mate connector from graphic screen or feature list and hit 'N' key for normal. That is a great way to get coordinate system where you need and view normal to it.

edit: you can also choose the mate connector from graphic screen or feature list and hit 'N' key for normal. That is a great way to get coordinate system where you need and view normal to it.

Re: 'Share' Question
@larry_hawes
I don't know what you meant by this.
Link sharing was designed to allow viewing without signing into Onshape
I don't know what you meant by this.
Found the answer online in help meant to delete...
Link sharing was designed to allow viewing without signing into Onshape

lana
5
Re: How to create a thickness dimension to a closed spline. Can it be offset somehow?
"Show curvature" "Minimum radius" is your friend:


If you adjust the spline so that the minimum radius is greater than 3, you should be able to offset it by that much.

If you adjust the spline so that the minimum radius is greater than 3, you should be able to offset it by that much.
S1mon
6
Re: Sweep tool help
What's happening is that Onshape maintains the angle of your shape (rectangle) relative to the path. The sketch plane with your rectangle is not perpendicular to the path at the starting point, so that angle is maintained along the entire path. You could create a new sketch plane that is perpendicular to your path, and you would likely see something closer to what you are expecting. One quick fix would be to just extend your path past the center of the part, so that the two channels over-lap when mirrored (Its possible this could throw an error. I haven't tested it it.)
Alternatively, you could create a sketch showing what you want the cross-section of the path to be, and then just do an extruded cut from that sketch to create the channel. That would probably be the route that I would take so that it would be easier to fine-tune different segments of the channel.
Alternatively, you could create a sketch showing what you want the cross-section of the path to be, and then just do an extruded cut from that sketch to create the channel. That would probably be the route that I would take so that it would be easier to fine-tune different segments of the channel.





