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How to extrude a solid with holes

jeff_mcafferjeff_mcaffer Member Posts: 47 ✭✭
I have a gear drawn imported as a DXF and added to a drawing (See the attached image). I can extrude the drawing as a "Surface" but when I extrude as a "Solid" just the outer perimeter is extruded. That is, there are no holes in the gear. How do I get this as a solid?  I looked at adding faces to the front and back but don't see how to do that either.  Basically I just want to "fill" the space constrained by the front and back planes.


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gear.PNG 271.1K

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    jeff_mcafferjeff_mcaffer Member Posts: 47 ✭✭
    I should add, when I extrude "solid" the center hole does extrude.  It is just the 5 spoke teardrop cutouts that do not extrude. The individual teardrops appear to be closed.
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    _Ðave__Ðave_ Member, Developers Posts: 712 ✭✭✭✭
    Can you Share the link to your document?
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    NeilCookeNeilCooke Moderator, Onshape Employees Posts: 5,379
    Hi Jeff - if all profiles are closed (shaded) then it should work. Try doing it in more than one operation i.e. extrude the teeth and center hole as one solid feature then extrude/remove the teardrop shapes as a second feature. 
    Senior Director, Technical Services, EMEAI
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    jeff_mcafferjeff_mcaffer Member Posts: 47 ✭✭
    First, great community!  Thanks for the prompt help on a Saturday afternoon/evening.  Based on this info I looked *really* carefully at the original drawing (not done by me).  Turns out that all the segments of the teardrops are arcs and are not coming in as actually joined.  They just look very very close to connected.  I was able to get everything to work as expected by grabbing each arc end and moving it out/back so it snapped to the neighboring end.  Bit of a pain but in the end, it took a couple of minutes and is done.  I do have a lot of gears to do but its a one time deal.  Will look into @3dcad's suggestion when as the project progresses.
    Thanks!
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    jeff_mcafferjeff_mcaffer Member Posts: 47 ✭✭
    Thanks Bruce for the help and the offer to collaborate. In this case the gears are all pretty specific and getting the dimensions will be more trouble than just tweaking the arcs to ensure they are constrained.  In general though I love the idea of a gear generator.
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