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Learning CAD for 3D Printing
Quick background...
I am a hobbyist who designs 3D printed parts for my drones. Believe it or not I used TinkerCAD for 6 months on my Mac. I hit the wall really early on but the advanced features that I was looking for could only be had in software > $3,000. In a fit of desperation I started looking for a used PC with SolidWorks on it. I wasn't looking forward to switching from a Mac laptop to a big, loud windows box under my desk.
Then just before dropping a boat load of cash on a "Professional CAD Workstation", I found Onshape. Exactly what I have been looking for. Along with all the disruptive innovation on the tech side, your free pricing tier makes professional grade CAD accessible to the masses - that means students and makers like me. Hats off!
So here's my question. Do you plan on hosting a webinar or creating videos for people like me who have no prior CAD background? I learned a lot from your tutorials but since there are dozens of way to do the same thing in CAD, I would like to learn "best practices" on workflows, the most effective way to organize things, best way to use constraints (I get really lost here sometimes), etc...
If not, should I just look at generic videos and figure out how Onshape does it? I am not sure how much different Onshape is from things like SolidWorks because like I said, I am a noob.
I am a hobbyist who designs 3D printed parts for my drones. Believe it or not I used TinkerCAD for 6 months on my Mac. I hit the wall really early on but the advanced features that I was looking for could only be had in software > $3,000. In a fit of desperation I started looking for a used PC with SolidWorks on it. I wasn't looking forward to switching from a Mac laptop to a big, loud windows box under my desk.
Then just before dropping a boat load of cash on a "Professional CAD Workstation", I found Onshape. Exactly what I have been looking for. Along with all the disruptive innovation on the tech side, your free pricing tier makes professional grade CAD accessible to the masses - that means students and makers like me. Hats off!
So here's my question. Do you plan on hosting a webinar or creating videos for people like me who have no prior CAD background? I learned a lot from your tutorials but since there are dozens of way to do the same thing in CAD, I would like to learn "best practices" on workflows, the most effective way to organize things, best way to use constraints (I get really lost here sometimes), etc...
If not, should I just look at generic videos and figure out how Onshape does it? I am not sure how much different Onshape is from things like SolidWorks because like I said, I am a noob.
0
Comments
Shoot me an email with the details and I'll get in touch with a plan of attack. Would be good to know the type of geometry you wish to create...
P.S. You can find my mail adress here.
Dries
I started with Alibre CAD, when it was $99. It was a parametric SolidWorks clone. The hump into parametric can not be over stated, it took quite a while to figure out. Most videos you watch assume you already know what you are doing, and skip the tiny but incredibly important points you do not know about. I did Alibre's free tutorials, over, and over, and over, until I could make it through them. I even got access to an updated manuscript in process for a paid class, and went through it. Eventually it clicked, and I was hooked. I then tried a SolidWorks 30 day demo. Sure enough, it was close enough I could make the transition whenever I was ready. All I needed was $8000 for a $33 laser cut piece of plastic every 2 years, great deal.
Onshape is the same parametric idea. I found a few hangups in transitioning, some functionality I miss but I can work around until it exists, but I have never looked back since day 1. I hope Onshape has some beginner tutorials in mind. I have watched all of the current ones, and just like Alibre, it skips over some steps it assumes you know. Also, to their defense, I suspect the final feature set is still being determined by user feedback. A great product strategy, but makes the education department's job very difficult. We are going to have to wait until things solidify more, and if Onshape doesn't come out with tutorials, I bet someone will For now, look for parametric CAD tutorials, anyone's.
http://www.spiked3.com
It would be cool if there was a beginner section on the forum to ask general CAD questions or even share designs for feedback and improvement on the approach.
Because the forum does not give member locations unless you add a signature to you profile I do not know where you are located. Because you are building quad copters you may want to go to your favorite quad copter forum and invite other members to try Onshape. Some of them may be pro CAD users and could help with your learning curve.
Some of the forum members over at HMEM(home model engine machinist) are testing a team CAD build now. Some of us have also been talking on Skype and sharing screens to show what we have learned.
Dave
Ariel, WA
Even a recent friendly and efficient encounter with the help desk was not as useful as it could have been because the expert thought I knew what I was doing.
Regards
Simon
Dave
Ariel, WA
Regarding questions, I would really appreciate a design review of a couple of simple CAD drawings that I did to see if I should have done anything differently. Would you be open to that?
FWIW, I'm a mostly casual, but long time GeoMagic user and have probably learned bad habits or failed to learn better ones and hoping to better with OnShape.
Mike
+1 for concentrating on the product (it's good but still beta)
When I started with Alibre, I asked a LOT of questions in the forum. I always got answers, slowly I figured more and more things myself and created a workflow that suits to my needs. Then I found myself answering to questions in forum for the people who where in the same state I was earlier.
I noticed that I was learning a lot when trying to find answer to someones problem even though it wasn't my problem at the moment and because it was solved (by me or someone else) it would never be a problem for me.
So at the moment I would suggest to use 'Ask A Question' in the top menu, if search doesn't already provide an answer. There's no such thing as a stupid question!
This way we will build 'Beginners guide' which covers everything and there will be more skilled people answering with a big smile on their face since they got helped when needed the most.
Currently UNANSWERED = 0
They first need to build a usable product, and it has to be compelling alternative to the likes of Solidworks and others. With a number of paradigm shifts, mostly previously untried.
Setting that aside for a moment, it also strikes me that what you're suggesting would be a bit like providing Eng Lit courses on Macbeth when Will S. is still on the early stages of his first draft, with the lead role still written for an unmarried Turkish naval commander with a domineering mother.
This forum is an excellent place to ask and answer questions. Our goal is to make it easy to quickly get answers from the community.
/Scott
PS... Mauronic... I am also designing, 3D printing and building a quadcopter. I even had my prototype flying (briefly) this weekend.
@Mauronic I would be happy to take a look but I think you will be surprised by how qualified and willing to help other members of this forum are. If you post a short description of your project in a new thread and request help you are likely to get advice from people who are perhaps even more knowledgeable than myself!
Best,
Noa
Mike
Parametric modeling is still in it's infancy so please understand that you'll get different answers from different experts.
So why bother with something not defined and difficult? Because there is no better way to control 3D geometry on a computer.
Basic Parametrics:
-it remembers everything you pick, so pick your references wisely
-your 1st feature is always the hardest feature to create
-keep sketches simple, more features fewer sketch entities
-declare your intentions, create features for the next guy that'll inherit your model
-parametric modeling is all about the references, learn about references
-for large assemblies, you have to have a plan, structure, drawing tree something to organize the project
You can always build a better model especially when you just finish a project. This is part of the learning process.
User's Parametric Progression:
1st year-Yeah I can spin it around and it looks right
2nd year-I can build it this way, or this way, or this way, this way is more robust
An expert-creates a robust model that other designers can follow and understand
Do you know CAD geometry?
-point
-line
-arc
-conic
-spline
-surface
-trimmed surface
Do you know about manifolds?
-vertices
-edges
-faces
Should an edge always have 2 face references?
I've always felt people have wanted to skip to the shade & spin and ignore the basic stuff. Yet, it's the basic stuff that gets me out of trouble and is the reason I get paid the big bucks when I'm asked to solve someone else's problems. How much do you want to learn about this?