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Onshape or Solidworks
scottyvoid
Member Posts: 8 ✭
in General
Hi i am currently looking at learning CAD
i have very little experience but would like to invest my time and money into one program
i like the look of Solidworks due to the maturity of the program and see the simulation functions to become useful in the line of work i do. (i design and build temporary structures for events e.g concert roofs, grandstands ect ect)
though when i look at Onshape it seems like it is going to be the future of CAD
before i start learning and spending my time and money on one system i would appreciate some feedback with some users with more experience than me.
i have very little experience but would like to invest my time and money into one program
i like the look of Solidworks due to the maturity of the program and see the simulation functions to become useful in the line of work i do. (i design and build temporary structures for events e.g concert roofs, grandstands ect ect)
though when i look at Onshape it seems like it is going to be the future of CAD
before i start learning and spending my time and money on one system i would appreciate some feedback with some users with more experience than me.
0
Comments
If you need to work with others on your structures than it will be far easier with Onshape.
Dave
Ariel, WA
That said I'd recommend you play around with Onshape a bit. It's a cheap way to start getting up to speed. Ask questions here as they occur to you.
When you think you are ready to commit; grab a 30 day free trial of SolidWorks and make sure you have time to put into it and a project in mind to test it with. Most of the basics you pick up in Onshape will help with using SolidWorks.
Assuming you were able to put time into it, at the end of your SW trial you should be able to make the call as to how and where the CAD will help you and if it's worth it.
If they are going with 10 private documents only. Then I don't understand how I'm going to share with anyone that has a free account once they have 10 private documents. appears that I can get most vendors and customers to share with me if it's a free account but if I have to talk them into spending $1200/year I'm afraid the sharing advantage that Onshape may have has just went out the window. Sure wish someone can clarify this soon I don't wish to spend much more time working with Onshape if it's not going to work for me and I certainly don't wish to start many more projects just to find a few months from now I will have to translate them out as dumb solids and redo in Solidworks. I feel that Onshape should allow unlimited edit & sharing including follow me mode for free users with pro users.
Now that you have brought up the subject. I think the Onshape is going to make a big mistake if they change the free plan. If I under stand right it might be 10 documents and 100mb of storage. I presently have 3 active and 3 inactive and it is over 50mb.
I know that OnS will be of very little use to me with these restrictions and at $100.00 per month that is far more than my CAD budget will handle.
Dave
Ariel, WA
i dont mind spending the money on solidworks
but what im afraid of is spending the money and time learning solidworks and then finding out that Onshape will be able to do all that solidworks can in say 2 years of development
How have you been designing your projects to date. As Dave Petit said, work with OnS and see what it will do for you and your designs with the present limitations that it has. Knowing that every 2 to 3 weeks the development team is making improvements.
One of the great things that OnS has is there is a large user group here on the forum that is glad to help you over the learning curve. This includes lots of members of the development team.
There is also a great tutorial section and public models that you can study as to how folks are doing things.
I expect that the project you develop have a lot of modular construction and with Ons ability to make assembles that would help you with your projects.
Dave
Ariel, WA
Dave
Ariel, WA
I don't know if there's any proportionality between it and the display mesh (currently rather coarse).
it will take really long time before OnS will have same or near capabilities of SolidWorks ... and probably in the meanwhile SolidWorks will also move to the cloud (look at SW Mechanical Conceptual which I think it's a preview of SolidWorks on the cloud) ...
other then comparison in term of features, think on all the AddIn or extensions you can have on SolidWorks ... someone here mentioned rendering and simulation ... but also think on tools for tech/sales configuration (DriveWorks, Tacton and so on) or electrical/electronic integration or simply the ability to create your own macro/program to automate your processes, or to integrate ERP or PLM data and so on ... I'm sure we will see all this capabilities on OnS also before or later, but how long will it take?
I'm sure for someone OnS is already an adequate tool to start with and I'm also following the evolution of this project with a lot of interest !
Good luck OnS team I'm really amazed by what you did!
Now that the loft tool has been added I'm looking to use it a lot more.
I exported the STL to maxwell and did a really quick render. It's an ok workflow for models without too many bodies or simple assemblies, but would be complicated for more complex parts/assemblies.
This is using the fine settings for STL export and recalculating the smoothing in maxwell (you could see the facets without).
With regards to learning Solidworks/OnShape. I think OnShape is a great place to get started, it has great tools for creating basic models and will get better with time. How important it is to start learning from a full toolset vs picking up tools as they are added is a personal decision and could also depend on the type of models you are wanting to create.
I'm sure SW is awesome, it has to be because so many people uses it.
But if you take Geomagic Design AND Onshape pro, it would cost less than SW and give you full set from day one (drawings etc..). Usage is very similar to SW.
With GD you will have a copy of Keyshot, which will do the rendering for you. Keyshot is also a partner of Ons, so as the time goes, we should see some linking with these too also..
Indaer -- Aircraft Lifecycle Solutions
1) What is the relative degree of difficulty for developing a browser-resident MCAD modeller, vs a platform-specific one?
2) Can Onshape's user inferface ever become as productive, in the cross-platform world of browser-residence?
3) Can Onshape generate enough cash, early, to devote the necessary resources to climb the capability curve faster than impatient users fall off it?
in relation to question 2, rather than questioning how Onshape will fare in the "Wars of the Capability Checklists" I am personally more concerned with the minutiae - things like being able to reorient the model effortlessly and pick the tools I need using muscle memory alone - I want to be able to model (as near as possible to) as fast as inspiration strikes, without my own resources being hijacked by the tool, instead of the design task.
And I think this might turn out to be a big ask for Onshape, faced with the very different machines and browsers on which it must simultaneously progress.
The conceptual brilliance of Onshape's mating architecture does provide a productivity advantage for that (time consuming) phase of assembling a model - considerable, in some cases - although I suppose Solidworks does have the rudiments of something similar which could be made over, reheated, and served afresh with more emphasis. (They would have to provide a bunch of new high-level mates to make it all work, though, meaning an already overly complex modeller would just get more top-heavy....)
In our approach, we are trying to rethink some areas due to our change in platform and focus on addressing workflows that make sense. We are also spending our time here and in ticket submissions listening to the challenges and needs of all of you to know what impacts design the most.
Being able to deploy updates to all of you immediately, feedback can be realtime. We like to get the first subset of tools to you and iterating on them, refocusing priorities and goals when necessary. Lots of great stuff to come.