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Boolean Intersect with MESH

john_mcclaryjohn_mcclary Member, Developers Posts: 3,112 PRO
The end game is to convert a MESH into a solid.

By using a boolean intersect to create a part, that should let us pick and choose pieces or sections of a mesh to convert.
Rather than having it attempt to convert an entire mesh.
Also that would allow us to purposefully ignore some parts of a mesh that we know are too complex to convert. (Self intersection errors from a bad scan for example)

This is lieu of manually creating sketches and tracing / extruding from a mesh, for a more streamlined workflow.


  • lougallolougallo Member, Moderator, Onshape Employees, Developers Posts: 1,868
    @john_mcclary We do this today in FeatureScript but not in our current boolean. Boolean of a solid and a mesh becomes a mesh.  Would this work?
    Lou Gallo / PD/UX - Support - Community / Onshape, Inc.
  • john_mcclaryjohn_mcclary Member, Developers Posts: 3,112 PRO
    Im in vegas and too drunck to understand, ill see in a week
  • tim_hess427tim_hess427 Member Posts: 372 PRO
    @lougallo - What you mention may work for a project I'm working on, but I don't see anything that looks like what you describe here: https://www.onshape.com/features/custom-features

    Is this mesh-capable boolean public somewhere? 

  • owen_sparksowen_sparks Member, Developers Posts: 2,660 PRO
    When has Onshape supported booleaning of meshes since?
    WHAT NOW???!!!
    Business Systems and Configuration Controller
    HWM-Water Ltd
  • S1monS1mon Member Posts: 62 PRO
    I tried the Boolean Featurescript. Is there any way to adjust the mesh density of the non-mesh objects? I subtracted a normal OnShape cylinder from a mesh (an imported .STL of a mechanical part). The cylinder has 16 facets on the curved part, and I can't find a way to increase the resolution.

  • jon_sorrellsjon_sorrells Onshape Employees Posts: 49
    When has Onshape supported booleaning of meshes since?
    Release 1.87
    S1mon said:
    Is there any way to adjust the mesh density of the non-mesh objects?
    No, there's currently no way to adjust that.
  • Kirbyfire73Kirbyfire73 Member Posts: 3 EDU
    Can you make a tutorial for this? I am a high school student so I don't really understand this.
  • tsimon57tsimon57 Member Posts: 2 ✭✭
    MBartlett21   Wow your FeatureScript totally solved my problem. I was trying to do booleans in Meshmixer and they always came out ragged. Your FearureScript keeps the original shapes and let me merge an STL with OnShape additions! Thanks a million!

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