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Turn Signal Design

billy2billy2 Member, OS Professional, Mentor, Developers, User Group Leader Posts: 1,515 PRO

The front turn indicators are the next thing that have to go, ok, maybe just relocated:

Motorcycles need turn signals, but they need to be brightened & styled.

Close up:


These new led turn signals should be brighter and more noticeable. 


  • bradley_saulnbradley_sauln Moderator, Onshape Employees, Developers Posts: 361
    edited April 2019
    @billy2 your posts around this are great! I'm not sure if you've shared this in a previous discussion (if so please feel free to link) but I'm curious about your process for scanning and bringing the mesh into Onshape.
    Engineer | Adventurer | Tinkerer
    Twitter: @bradleysauln

  • billy2billy2 Member, OS Professional, Mentor, Developers, User Group Leader Posts: 1,515 PRO
    edited April 2019
    There's really not much to it. I have an inexpensive scanner that I bought along time ago. I believe it's a structure scanner and produces an obj file that I upload to OS. I take large scans and then scan that are close up. It never gets that much definition and I use a pair of calibers for the critical dimensions.

    Aligning the mesh is the most difficult thing about all of this. I've been using vectors attached to the mesh then create a mate connector attached to the vectors. Once you have a mate connector, I translate using mate connectors.

    I always tweak the position after the a major translate. I usually have major & minor translations.

    The rotations are the most difficult and the translations are the easiest.

    The benefits of laying it all out in OS, making one and it works. 

    Here's a link to "mesh aligning techniques":


    I have modified Ilya's 3d spine tool so it'll pick up the midpoint of a curve which is helpful when trying to define the center of a circle.
  • john_mcclaryjohn_mcclary Member, Developers Posts: 3,113 PRO
    Nice! @billy2

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