

rustyshed
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StephenG said:Beta rendering functionality is currently available only to Professional and Enterprise users.
Does this mean when it is officially released it will NOT be available to Educational and Free users?
Hi StephenG & MichaelPascoe,MichaelPascoe said:@StephenG
From what I understand. Pro and Enterprise get early access / beta functionality for some abilities. Rendering will be released to the free and edu accounts once the functionality is out of beta. Someone correct me if I'm wrong.

OS rendering studio is pretty easy to figure out

Another banging update, three in a row! For product design work I'm loving the surfacing updates.jakeramsley said:
At this point we haven't made any decisions about what Render Studio looks like after beta. There are some things on our roadmap right now that we are working on and we are hoping to receiving feedback to help drive prioritization of improvements. Beyond that, our requirements of a non-beta release are currently flexible.
On a personal level, I think that rendering has its place for users across all of our plan types, even our users that don't fit as Professional or Enterprise users.
I will say that Professional and Enterprise users getting early access is not correct. We release updates when the release meets our standard of quality. Sometimes we will run Early Visibilty Programs of functionality to get early feedback to help inform what is required for release. The users who we reach out to to join an Early Visibilty Program is based on different criteria and has spanned users of all plan types.
The tessellation accuracy is user controllable, and it is really just a choice based on how much time you want to spend on it, rendering it, and what is the intended use for the image, etc. We all have been focusing on banging out as many different examples as possible rather than spending all our time on oneadam_richardson said:
One question: On the hero image used at the end of the video there is obvious tessellation around the perimeter of the tires. Is that due to an inherent limitation of the renderer, or is it just an artifact due to a setting?
Thank you very much, great improvements, very appreciate it.
@ladislav_pochop Yes we know. The arrowhead type needs to be there first in order for it to be used in some scenarios. Stay tuned.ladislav_pochop said:
DOT ADDED FOR DIMENSION ARROWHEAD STYLE
This is something where is space to improve. Or maybe I am mistaken but - I did not find way how to change the arrowhead style for particular arrowhead.
…usually you need to change style of only some of dimensions/arrowheads.
Hi don_williams909,don_williams909 said:I noticed that the message said that the Rendering was going to be available to the Professional and Enterprise as a beta version
"while we continue to refine the experience and offering"... Can I assume that there's going to be an additional cost involved when it's finished?
And if so, do we know yet what that cost will be?
No, but I found: "Metal beams" and then playing with the scale from that material.john_mcclary said:where did someone find galvanized? I didn't see it in the materials. I faked mine with brushed zinc, which doesn't look right on close inspection




Apparently...MBartlett21 said:Is this thread now the 'Show off your model rendered with Onshape's Render Studio' thread?





