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Import textured NURBS surface from rhino

famadorianfamadorian Member Posts: 319 ✭✭
When I import a textured NURBS surface from rhino, it's just black surface.

Is this supposed to work? 


  • NeilCookeNeilCooke Moderator, Onshape Employees Posts: 3,182
    No, Onshape does not support colouring faces. 
  • famadorianfamadorian Member Posts: 319 ✭✭
    By coloring you mean texture? 

    I have a terrain with map texture. This is not possible to get into onshape? 
  • NeilCookeNeilCooke Moderator, Onshape Employees Posts: 3,182
    edited June 2019
    Correct - a texture is just a fancy colour.
  • famadorianfamadorian Member Posts: 319 ✭✭
    Ok, is this something which is planned, cause I'd like to draw my house on some terrain?;)
  • NeilCookeNeilCooke Moderator, Onshape Employees Posts: 3,182
    Coloured faces yes, textures I don’t think so. Search the improvement requests. 
  • paul_chastellpaul_chastell Onshape Employees Posts: 117
    We will have textures at some point, I'm sure of that. but it is not being implemented at the same time as face colors.
    Paul Chastell / VP of R&D / Onshape Inc.
  • famadorianfamadorian Member Posts: 319 ✭✭
    Is there some way I can match an image with a surface, then, in the meantime?

  • john_mcclaryjohn_mcclary Member, Developers Posts: 2,855 PRO
    you will need to eyeball it.
    Images are just pixels, they have no geometry to attach to.

    You can place a point on a reference in the image (again, you will need to eyeball this)
    Then dimension it to the edge of the image border.
    Then you can snap that point to your geometry
  • famadorianfamadorian Member Posts: 319 ✭✭
    The image and the surface were generated at the same time in GIS software, so they are absolutely identical in size and match perfectly. 

    The question is more how I can snap the image to the edge of the surface? 
  • john_mcclaryjohn_mcclary Member, Developers Posts: 2,855 PRO
    edited June 2019
    In that case. Put a dim on the image (to preserve its size) DimA, and maybe add a second dim (to preserve its aspect ratio) DimB.

    Then make the two points i marked green coincident.

  • billy2billy2 Member, OS Professional, Mentor, Developers, User Group Leader Posts: 1,440 PRO
    edited June 2019
    I put a construction attached to the rectangle  then fix the end point . This allows me to center the image and expand about the end point. If you delete the automatic horz constraint, you can also rotate the image. Remember you can drag the image past itself to mirror the image.

    After all this, I rarely drag an image to size, rather I'll constrain it with to rotation & position dimensions. I'd rather dial the numbers in vs. dragging them. With the cursor over the numbers, you can spin increment the numbers. Controlling the image placement with a mouse is easier.

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