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Twitter: @onshapetricks & @babart1977
HWM-Water Ltd
That you everyone for keeping this thread alive with me. I may have abandoned it earlier if nobody had any interest. Even though there were many times I wanted to
The manual cube assembly does work, but very lagy, just allow it time to calc each move, and you can manipulate each face independently. Just be sure to select each of the pieces for each turn
Enjoy the final video of this series and feel free to copy (link below)
https://cad.onshape.com/documents/936dc91e3f3998485e1f8dfe/w/4d6927be70009dc330c213a3/e/bf77cbf85325eff88c8a0c26
https://www.youtube.com/watch?v=SMTeEhbCPzo
Wow, it actually runs great!
And I'm glad you got this out of your system, I'm sure you will be better father, husband and citizen now
Definitely a model of the month (or even model of the year). Onshape should make a blog post of this, I've already had fantasies how to implement 'your technology' to animate furniture assemblies in Onshape.
IR for AS/NZS 1100
Twitter: @onshapetricks & @babart1977
Twitter: @onshapetricks & @babart1977
So, Let's try and make animations in Onshape even simpler... Remember how I had the sketch grid, and a crap load of sketches for each path.
Let's try it in a spreadsheet this time.
And how about some easing curves to smooth out the animation steps as well
While we're at it, lets get rid of all that duplication of effort and minimize tabs and sketches and make it re-usable:
Sneak Peek:
https://www.youtube.com/watch?v=vqgWhkS6OPA
Very inspiring. I'm working with students this month dealing with all sorts of mechanisms and animations. (Hence all these posts as of late).
In the rubix cube project, a few questions if you don't mind.
0- How do you get the "pusher" (pointing towards the end of the track). to move the pointer (pointing down towards track)
1- How do you get the pointers to stay vertical (pointing down at the track) as they slide along (tangent) the track?
2- How do you translate their vertical motion to a rack and pinion mate? If I put a slider mate on the pointer it can go up and down, but then gets locked into place on the track. No slider mate, then I cant use the R&P relation..
The pointer I noticed has two mate connectors at one of its corners,,, I assuming these help in the above situations?
thanks for clarifying this a bit!!!
~Steve
Document I'm using to try this out
https://cad.onshape.com/documents/bec83899b97e0f93439c33bf/w/855b74a0d979f601d5d530f6/e/3d9c45deef0239701c47e85e
One of the videos above explains the entire process, it's a long videe, but i walk through adding one of the animation steps