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Not a bad way to spend $150
Does anyone have GTX 1070 or 1080 with 8gb?
Yep, that would be nice to have performance per dollar sheet.. But even spending $399 for 1070 is very cheap comparing to what is needed for desktop cad.. And if that 8gb can give me performance on large assemblies I just might go for it..
HP-xw6600-Workstation Quadro 4000 running Ubuntu 16.04
Triangles vary 330-370 and lines 280-330 between tests, but there is always that + in the end
Large assy test confirmed that it's worth the money, big difference to old GTX660.
It might be that the 1050 Ti is the current sweet spot as far as price/performance. I suspect it depends on the test and also your own data set and wallet. That GTX1060 6Gb card looks to be killer. I'm seeing some slimmer versions of them showing up in laptops now too. Good news for our industry in general. Nice choice for your setup.
Another growing trend might be the emergence of eGPU solutions. In theory they might allow very slim light weight portable devices to be paired with extra power when you need it. I think there are still some bottlenecks that need to get worked out with eGPUs, but they do seem to help the lower powered devices get a boost in GPU capability.
I also tried fish tank: http://www.fishgl.com/ 400 fish 60fps, no problem
Interesting stuff that eGPU..
Still running like a champ
Build:
Now Compare my results with Solidworks, and my computer is a piece of historic garbage
My goal is to switch to OS and keep these 5year old computers for an additional 5 years.
where we would normally be rotating these machines to other departments by now and spending the big $ every time.
Then we can upgrade those lesser computers to something new and more built for their needs for a fraction less. Rather than giving them half-dead hand-me-downs that only have a few good years left in them. anyways
I'm running a laptop with 960M GPU - probably was on par with a desktop 660.
Was the big difference you noted in relation to general model responsiveness?
Interesting to see the relativities.
Yes, the difference can be seen when manipulating large assembly view. Graphics doesn't affect on loading times, that's just data transfer but once you have the data in your RAM it's your graphics card that handles the rest.
Your quote twisted my text a bit, there was big difference using Onshape but not shown dramatically by the test - just 100% increase in lines, roughly same amount of triangles..
Owen S.
HWM-Water Ltd
Interestingly I also tried again with disabling ANGLE and using the native OpenGL (which Chrome doesn't like it seems).
On the model I am using right now for work it definitely feels smoother under OpenGL but Chrome (and Firefox) doesn't like running in this mode as it crashes after several minutes.
I believe Rolls Royce would describe that performance as adequate!
Owen S.
HWM-Water Ltd
Could you try and update the OpenGL drivers? If that doesn’t work, it is likely there is a bug and Chrome & FF are running into it. It is also possible that the driver update hasn’t patched the bug. The crash report may help, us see if there are any workarounds or file a bug with the vendor.
Thanks
I tried it this morning on my Nvidia based laptop and there was actually a slowdown using OpenGL vs Angle - so this is likely down to AMD vs Nvidia drivers/architecture.
I am tempted to try Firefox / Chrome (Chromium) on Linux (used it about 6-7 years ago - pretty rusty) as I believe they are native OpenGL, but it's time consuming and not everything else I need to use is on Linux.
This to me has been more of an academic exercise than an important one - still interesting to see the results! I'm pretty happy with the performance I am getting now for the $$ spent on hardware.
I had 3 different card types from before 2012 both AMD and NVIDIA and they are all below 1M triangles.
Actually cards before 2009 don't work at all.
They're actually explicitly blacklisted on Firefox for WebGL.
I checked 3 diferent workstation class (eg. Quaddro) and 4 regular cards with no luck.
Will be purchasing upgrades for all my desktops in the next week.
I'll let you know what I end up with.
Note that both Firefox and Chrome natively use DirectX (ANGLE) to drive the WebGL calls. The oldest version of DirectX that Angle needs is DirectX9 - it is possible those cards don't support DirectX 9. Potentially (particularly the Quaddro cards) you could run Firefox in OpenGL mode and that might allow them to work, but can't say if it would make a difference in speed.
CPU: i7-4770K 3.5GHz
RAM: 32 GB
Disk: SSD Samsung 840 PRO
VGA: Quadro P1000 4GB
OS: Windows 10 Pro 64bit
Browser: Opera 50.0.2762.67
I'm still running the same computer, and look at the performance increase in the last few months.
AUGUST 2017:
FEBRUARY 2018:
Firefox on Linux goes about half the speed of Chromium on Linux.
It still works though
IR for AS/NZS 1100
You have better line measures, but my older build is still keeping up with yours.
If it is a bottle neck, it's marginal. Onshape does most of the work for us, I think the graphics card speed is what counts most at the end of the day.